SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-08-10, 09:56 AM   #1
Shoe
Seaman
 
Join Date: Feb 2004
Posts: 34
Downloads: 22
Uploads: 0
Default Flak Gun/Deck Gun

Can the flak gun be operated automatically by the crew? If so how? I have tried telling the watch officer to man the flak gun but thats all that happens. The crew mans the gun and never fires a shot.

Its nice to be able to operate the flak gun and the deck gun, but there are times when the captian is busy with other duties.
Shoe is offline   Reply With Quote
Old 06-08-10, 10:01 AM   #2
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Aim your binoculars at a target and press SpaceBar to make them fire or man and fire the weapon.

If you use an updated UI like TheDarkWraith's or reaper7's with Officer Orders integrated, you can do all the old hold fire/aim at waterline/fire at short range type stuff, but not with the stock game.
__________________

kylania is offline   Reply With Quote
Old 06-08-10, 10:19 AM   #3
Shoe
Seaman
 
Join Date: Feb 2004
Posts: 34
Downloads: 22
Uploads: 0
Default

I was thinking more along the lines of firing at will. That command was available in SH3.
Shoe is offline   Reply With Quote
Old 06-08-10, 10:34 AM   #4
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Quote:
Originally Posted by Shoe View Post
I was thinking more along the lines of firing at will. That command was available in SH3.
It's still available as I said, but you need to use a modded UI to get access to it.
__________________

kylania is offline   Reply With Quote
Old 06-09-10, 07:54 AM   #5
Shoe
Seaman
 
Join Date: Feb 2004
Posts: 34
Downloads: 22
Uploads: 0
Default

Thanks for the info and thanks to TheDarkWraith's UI Mod I am happier now.
I still don't understand why UBI doesn't include some of the interfaces that were successful in SH3 and SH4.
Shoe is offline   Reply With Quote
Old 06-09-10, 09:44 AM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Shoe View Post
I still don't understand why UBI doesn't include some of the interfaces that were successful in SH3 and SH4.
Because SH4's GUI was quite a bit different from SH3's, and it was still successful. If change is good...

On the other hand people complained a lot about SH4's interface at first, then started saying things like "It grows on you." So if people liked both of them, maybe they'll like this one too.

Obviously not all change is good.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.