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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: May 2010
Posts: 2
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only that
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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Nope. Still stuck on "20m" for all mast heights.
It does work in TheDarkWraith's NewUI + TDC however. |
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#3 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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No. They still never fixed that one.
You can use alternative methods to imput the range or Mods. For example in my Mod you have a Range and Angle on Bow Finder similar to what was as on the real scopes. http://www.subsim.com/radioroom/showthread.php?t=169119 ![]() Also you can use the markings (Graticules) on the Periscope to work out the range by simple maths. |
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#4 |
Nub
![]() Join Date: May 2010
Posts: 2
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good solutions,
thanks a lot |
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#5 | |
Soundman
![]() Join Date: Apr 2005
Location: Arizona, USA
Posts: 142
Downloads: 93
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__________________
....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them. ...And all was good. "Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer |
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#6 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
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#7 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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theDarkWraith has fixed the stadimeter in his Multiple UI mod, cleverly he has managed to circumvent the hardcoded stadimeter with external scripting....amazing!
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#8 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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No kiddin where would we be without the modders.
Question is if the modders got it hammered out in a few days why dident the dev's? ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#9 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
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Does the stadimeter work OK in 1.2?
Why? Does anything else work? Kidding....... .
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#10 |
Torpedoman
![]() Join Date: Mar 2005
Location: Louisiana, USA
Posts: 115
Downloads: 64
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I used to have a .pdf for SH3, basically it was a chart telling you distance depending on zoom and mast height.
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-VP Missing targets since 1990. |
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