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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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But worth the read:
Another View Of Video Game Piracy Quote:
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Contritium praecedit superbia. |
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#2 |
Ocean Warrior
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Well I certainly would agree that the overall quality level of PC games has been dropping steadily, and we have been a ton more shoddy console ports. I don't mind console ports as I do not have a console nor do I plan to ever get one. But they have to at least be ported properly, not some half assed job that shows xbox or ps3 controller icons during cut scene events, or insists on showing keyboard commands when I am using a 360 controller. Worse still is when they show the default key commands rather than the actual commands you set.
The only recent console port that was fairly decent was Just Cause 2. It is actually smart enough to recognize when you are using mouse and keyboard and when you are using a xbox controller, and show appropriate key hints as appropriate and changing on the fly. Though the driving is too twitchy to drive easily with using a keyboard. The thing I hate more than anything else is ****ing forced mouse acceleration from a console port. If I wanted my mouse to act like a joystick, I would use a fricking joystick like my x360 controller. Follow that by lack of graphics options (or worse lack of full screen resolution support). Most of the gendres that made PC gaming great are either dead or are dying off, and are being replaced by over simplified versions for the consoles. |
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#3 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Hmm, Main reason I dont buy alot of games is that most are s***...
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Task Force industries "Taking control of the world, one mind at a time" |
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#4 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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![]() Quote:
AGREE ![]() On the other hand in places like where I live it's very very hard to find a genuine game(I've found 4 places so far). For one I'm still waiting for my bloody Napoleon Total War ![]() At the other hand it's quite hard to buy a genuine game which has been out for some time here especially if they are good game. It's better to fetch the game early. And the price of genuine game never drop over prolong shelves time too.
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#5 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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An interesting article, which hits on some key points. Piracy is not as big a problem as the industry would have us believe; poor sales are generally the signs of a poor game, and it's about time they realised this. Blaming piracy, sadly, is all too easy an excuse for lazy game development.
If developers continue to produce half finished, over-priced rubbish, then they can continue to expect poor sales figures.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#6 |
Navy Seal
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Anyone ever play Kudos or Democracy? The author of those games has some interesting things to say (at least, I think so). He opened a discussion on his personal blog and beckoned pirates to tell him why they snarf games. Here are some of the conclusions he came to:
http://positech.co.uk/talkingtopirates.html Here is the original blog entry: http://positech.co.uk/cliffsblog/?p=76 ***
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Oh my, talk to the pirates? Listen to why they pirate? Who would have ever thought of that?
![]() It amazes me a lot of consumers are aware of the issues and are up to speed, while every single (big) publisher seems to be stumbling around in the dark, driving customers away. ![]()
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Contritium praecedit superbia. |
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