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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2006
Location: CA4528
Posts: 1,693
Downloads: 3
Uploads: 0
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I got this bug: I got into perfect firing position to nail a Medium Cargo ship, but my crew refuses to acknowledge its existence. I tell my sonar man to track it, and he says "No sound contact!". I have RAMMED this ship, and my watch crew never says: "Ship spotted!" If I sink it, it doesn't appear in my log nor does my Navigator say: "She's going down!". Anyone know why this is happening?
Serious answers only, please.
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"You may not be interested in war, but war is interested in you" - Leon Trotsky |
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#2 |
Chief of the Boat
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Take a screenshot or remember what it looks like and what countries flag it is flying....now go to library and see if it is viewable under the country you have identified it to.
Now check the Roster folder and ensure it is in the correct countries folder. |
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#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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It's not a lightship you are trying to sink, is it? They have two tall masts with pulsating lights on top.
They are environments, not ships. Steve |
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#4 |
Chief of the Boat
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If it was a lightship it wouln't sink....no damage model.
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