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Old 04-28-10, 08:58 PM   #1
jdaniel3257
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Default [REQ] requesting a ship identifier mod.....

i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
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Old 04-28-10, 09:00 PM   #2
ddrgn
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Quote:
Originally Posted by jdaniel3257 View Post
i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
Plenty of command key mods that add the Identify key to the commands.cfg so for instance hit "Shift I" and it identifies.
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Old 04-28-10, 09:03 PM   #3
jdaniel3257
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i have a key map mod that uses shift+I to identify unfortunately something went haywire and it wont work anymore......sometimes i cant even do the manual lookup. i figured if their was an auto mod i could fix the whole problem seeing as i hate looking them up manually lol
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Old 04-28-10, 09:05 PM   #4
ddrgn
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I see, what others mods are you using? Maybe a fresh install and patch to 1,1 would help your issue.
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Old 04-28-10, 09:10 PM   #5
jdaniel3257
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i am using darkwraiths ui mod, the churches keymap mod, i was using ailclouds mod a damage mod as well. turned off the environment mods and the damage mod while trying to trouble shoot......might just have to try a fresh install......btw thanks for teaching me how to use the tdc.....great vids man!!!!
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Old 04-28-10, 09:16 PM   #6
ddrgn
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Your very welcome. I plan on doing some more showing how to use all the cool UI's we have now.
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Old 04-28-10, 10:02 PM   #7
TheDarkWraith
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Originally Posted by jdaniel3257 View Post
i am using darkwraiths ui mod, the churches keymap mod, i was using ailclouds mod a damage mod as well. turned off the environment mods and the damage mod while trying to trouble shoot......might just have to try a fresh install......btw thanks for teaching me how to use the tdc.....great vids man!!!!
WEPS-->Torpedo attack-->Identify target (the officer bar)
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Old 04-29-10, 07:00 AM   #8
jdaniel3257
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WEPS-->Torpedo attack-->Identify target (the officer bar)
tried this last night......worked on 1 ship in a convoy but not for the rest.
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Old 04-29-10, 07:09 AM   #9
TheDarkWraith
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Originally Posted by jdaniel3257 View Post
tried this last night......worked on 1 ship in a convoy but not for the rest.
what did it do/didn't do for the rest? what happened?
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Old 04-29-10, 08:33 AM   #10
jdaniel3257
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it identified one ship. the rest of them it did not. the identify target showed up in the notepad on the lower right but the ship was never identified in the dialogue box with the tdc inputs in it.
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Old 04-29-10, 10:42 AM   #11
TheDarkWraith
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Originally Posted by jdaniel3257 View Post
it identified one ship. the rest of them it did not. the identify target showed up in the notepad on the lower right but the ship was never identified in the dialogue box with the tdc inputs in it.
You have to identify the ship yourself in the XO TDC box.
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Old 04-29-10, 02:31 PM   #12
jdaniel3257
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when i got it to automatically id ships before it changed the name in the tdc dialogue box when i hit the comman d to identify it.
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Old 04-29-10, 03:22 PM   #13
ERPP8
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Quote:
Originally Posted by jdaniel3257 View Post
i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
In commands.cfg you can turn it on
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Old 04-29-10, 03:48 PM   #14
TheDarkWraith
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when i got it to automatically id ships before it changed the name in the tdc dialogue box when i hit the comman d to identify it.
what command was associated with that command key?
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Old 04-29-10, 05:19 PM   #15
McHub532
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Originally Posted by ERPP8 View Post
In commands.cfg you can turn it on
I opened up commands.cfg (TheDarkWraith's UI mod 2.0.0 has been used).. and just got lost.

Can someone point me to where in the commands.cfg file it is that I can try and set up a hotkey for Ship Identification?

I know TDW has it set up in his.. but it's mouse clicking and that's a killer on my system. Hotkeys are a necessity for me.
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