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Old 05-05-10, 03:02 PM   #1
Redlance88
Sailor man
 
Join Date: Mar 2010
Posts: 44
Downloads: 67
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Default How broken is broken? seriously.

I am in no way trying to start any sort of a flame war or in any way trying to troll for one side or the other, but really want to hear peoples thoughts. I have read lots and lots about sh5 being practically unplayable out of the box but to me it seems like the real problem is that the instruction manual is more or less useless. the only three things that I think are truly broken in the game are the 1)moral system 2) magnetic trigger for torps and 3) the statiometer with the moral system being the worst offender in that it creates a situation where crew don't obey orders at all. the rest of the issues I have seen , are problems with save games not saving the state of events when you left the game , and that often creates situations that can get bad really fast. Now the question becomes what else is so broken that the game is "unplayable" I for one have been playing the heck out of the game and having a grand old time, now yes, I have a few mods installed that deal with some of the issues, but most are either eye candy type of things, or realism enhancements. the reason I ask is to see what bothers folks most and to discuss what sort of work around's are out there to deal with them. My Idea is to make it more fun for some of the folks who are having a hard time.
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