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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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100% realism under GWX 3.0 here, folks. Only thing I have turned on is map contacts.
My patrol grid was AN24, off the coat of Bergen. I'm in a brand new Type IX, so this is a very, very short distance for my boat. So I cut west out of Wilhelmshaven and hit the mouth of the English Channel, and then cut up the east coast of England. I hit a convoy in AN01. 12 ships, 4 escorts. I picked off all the escorts with magnetics. Two I nailed as they came straight in. Two others I had to duel with at periscope depth, but I nailed them. I'm getting damn good at dialing in the TDC. Took a little DC damage on the AA guns but nothing major. Then I moved in on the defenseless convoy. They were moving NNE along the coast in two columns of 6 ships. Nothing big unfortunately, mostly Granvilles. I put a torpedo into each ship on the starboard column as they went by. Then I surfaced at the end of the convoy, and sailed right up the middle of the two columns in broad daylight with a mirror-calm sea. The boys on those unarmed merchant ships must have been crapping their pants (early 1940 here, no guns on the merchies). So then I started laying into them with my 105mm deck gun, and cut them to shreds. In the end, I wiped out the entire convoy. 12 merchant ships, and 4 destroyers. My crew was absolutely exhausted. So I set full speed ahead to hit the cost of Norway and tag my patrol grid off Bergen. I got to it, made my 24 hours, got my crew all rested up and pulled in all the external eels. I still had 8 torpedoes, so I decided to try it again! I headed west so as to cruise south down the east cost of Britain. In nearly the same place as the last convoy, I hit another! My thought was not to try and pick off destroyers this time, since I was low on torpedoes, but rather a sneak attack. But unfortunately, in the perfect weather I was spotted, and a destroyer headed my way. I nailed one with a magnetic. But then there were two coming at me at the same time! I missed with a few magnetics while dueling with them, but managed to nail crossing my bow, and then nailed the other in the same fashion! Like I said, I'm getting really good and dialing in the TDC manually with enough lead to get them. Then the fourth escort was coming down on me. I tried for a down-the-throat magnetic shot, but missed. In his run over my head, he hit pay dirt, and nearly blew the conning tower off the boat. I had lost both periscopes, the radio antenna, and the AA guns! And I could not see anymore to fight! Down to my last 2 torpedoes, I decided to try to attack by hydrophone only. I watched the mark on the TDC map, dialed in some lead, and fired! A miss. Only one torpedo left. I watched the hydrophone mark on the map, confirmed it on the actual hydrophone, dialed in a little lead in the TDC, and fired again. A HIT!!!!. I nailed the bastard while BLIND! So that was four escorts for the SECOND convoy. I surfaced, and debated whether to try and hit the convoy again. This one had some big merchies in it, but I was out of torpedoes and only had 16 shells left for the deck gun. I decided what the hell, make a strafing run. So I'm charging at the helpless convoy, watching them through my binoculars, when, uh-oh, another destroyer comes into view from behind a merchant! I immediately when to flak speed and pointed my ass at him to try and run. I was only making 15 knots (should have turned off the battery charging; forgot), and could not get away. I ran until he got to within about 2000 meters, trying to make it to some deeper water. Finally I crash dived. Only 64 meters of water under the keel. But I survived! The final escort made perhaps 5 runs on me before I hit the deeper water and pushed down another 15 meters, and then I lost him! Boy was I lucky. Greed had almost done me in! I crawled along until the destroyer and the convoy left, and then surfaced and flank-speeded for home. In the end, it was 9 warships sunk (I hit a patrol boat somewhere along the way), and 22 merchants ships. 51947 tons of merchants, 13588 tons of warships. Got the gold-leaf-diamond-sword thingy for that one. ![]() A pretty unrealistic patrol, but pretty bad-ass game playing, anyways! ![]() Steve |
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#2 |
Seaman
![]() Join Date: Apr 2010
Posts: 42
Downloads: 11
Uploads: 0
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What is it they say? Ah yes:
BE MORE AGGRESSIVE! Just playing. Sweet job with the blind shot. |
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#3 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
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very very well done!
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Life, Liberty and Property! |
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#4 | |
Chief of the Boat
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![]() BE MORE AGGRESSIVE!! ![]() |
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#5 |
Sonar Guy
![]() Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
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Yessss, Beeing AGRESSIVE is the only way, you're a living ( surviving ) proof of it.
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#6 | |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#7 | |
中国水兵
![]() Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
Downloads: 48
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#8 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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#9 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
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I guess the percentages don't really mean that much, and I think you can just edit a text file for the "percentage weight" for each option.
I was trying out sh4 ops monsun and omegu yesterday and noticed that when I turned off map contacts, it stayed at 85% (that was with free cam and stabilize view). Shrugged it off and launched.
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#10 |
Sonar Guy
![]() Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
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Should be in the " Gameplay Settings" ( [RealismPercentage] ) in C:\..\Ubisoft\SilentHunterIII\data\Cfg.
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#11 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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I take the percentages as GWX 3.0 presents them.
I'm not into modding so I don't go and try and tweak game settings myself. Though just a week ago I finally broke down and edited the file that allows me to get renown for hitting my patrol grid and staying on station 24 hours. Steve |
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#12 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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GWX adjusts the settings so Map contacts on/off has no effect on the Realism percentage.
Nice work on the blind snapshot, I've had to do a few of those in tight situations. ![]()
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#13 |
Sonar Guy
![]() Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
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Tweaking a cfg file can be sometimes tricky, though some are easy, but as for dat files, even with the help of S3D, that goes far above my competences or abilities, I leave that to the experts.
The real problem is also the inter-connections between files. If you modify one cfg you might have to modify another one, otherwise you can easily get CTDs |
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