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#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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Is there still a bug where the increased torpedo speeds via abilities are not calculated in the TDC or something similar?
I recall someone stating a while back that there was always going to be a problem due totopredo speeds but I have forgot the original problem and whether or not it was fixed via devs or modders? |
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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Ah got it in the search. It was the passive skills I presume.
Anyway, I take it this still needs to be removed from the passive abilitity upgrading or otherwise people have to self calculate as they did before? |
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#3 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Yup still not fixed, messes up Manual Targeting if used.
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#4 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#5 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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![]() Quote:
As soon as I knew it was not fixed I have done the same as you in my own little mod. You also need to look at the promotions / medals if I am not mistaken because one of them puts a increase on torpedo speed also. Not got to the file yet but I recall seeing it last time I played around in the files. I am just working on a complete new crew ability system to get rid of all the WOW style stuff in there. There are a number of potential things I am playing with but it will take some time to sort out. |
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#6 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Yes Gouldjg,
I remember your previous abilitie mod. Personnaly I am happy with the stock system, but the thing that disappoint me is that even after the 1.2 patch we are still stuck at level 1 for all the CR officers. For example : You can see in the file things like this "reduces flooding time 20%, 40%, 60%" which means the Chief should have 3 levels to reduce flooding. But we still can't upgrade him further than level 1 in game. I've tried to add them but it resulted in a CTD. Damn, 60% of flooding time reduction would have helped. ![]() PS: While I think about it ... I think I will increase his ability value from 10 to 60 later so he will be at level 3 anyway ^^
__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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