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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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Well, because I'm done for the night I saved on patrol and then decided to test my boat.
I brought her to the Atlantic and dove. Down Down Down. We reached 631 meters and yet still no hull damage.. Finally a big bang and we hit bottom... -.-' the only reason I sank (at 825 meters) was because I kept scraping my hull in the drive forward.. none of this was due to hull failure from pressure.. WTH? Share your deep diving stories (to escape or testing) Cheers Krauter
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#2 |
Seaman
![]() Join Date: May 2010
Posts: 35
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Got to 230m in a type VII B, then stuff started spraying water. Decided to assend at that point but didn't take any hull damage.
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#3 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
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with navigator points maxed for crush depth, I took her to 270 meters..
when I hit 27(7) the boat hull started to crack and sudden messages appeared. the boat sunk.. If you want to test the boat properly, go at ahead 2/3 and every 10 meters level off for 3 minutes.. open the subsystem tab. keep an eye on the hull damage.. record that depth and repeat every 10 meters deeper until the hull starts to take damage.. N.B. save before this procedure.
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
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I went all the way to the bottom... once.
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#5 |
Helmsman
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Location: España
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#6 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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An experience shared by many... including myself.
LOL
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#7 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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Well this was in my VIIB;
What I did was submerge and go all the way to 250; stay there for half an hour and then just proceed at 1/3 and slowly drift to the bottom. All told it took me (from when I first submerged) three and a half hours to be destroyed. Even then the only damage I took was to my radio and hydrophones from hitting the bottom -.-'
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#8 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
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The sub will have a basic figure set in its .zon files e.g 210
All hull damage is then taken into account. 20% damage will reduce max depth. One of the Navigators passive abilities places a additional % of extra depth that can be achieved but this can be offset when using another ablity that reduces the passive bonus effects. Overall, Max diving depth in SH5 is much better than SH3 because it is dynamic and changes it's variables during gameplay on more that just hull damage. You could say SH5 max depth is truely dynamic ![]()
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My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
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#9 |
Lieutenant
![]() Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
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Been down to 200 before.Dont dare to go any deeper.
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#10 |
Eternal Patrol
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Well, I've never had any complaints...
![]() Sorry, couldn't resist.
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“Never do anything you can't take back.” —Rocky Russo |
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#11 | |
Silent Hunter
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#12 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
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"How deep have you gone?"
Isn't that kinda personal....? ![]()
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#13 | |
Ocean Warrior
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Location: Montreal, Canada
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Well, depends on how you look at it
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#14 |
Commodore
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Location: My House
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I got to around 175 then hull damage started showing up
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#15 | |
Ocean Warrior
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Location: Montreal, Canada
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how the hell did I make it to 600+ meters then :s..
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