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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
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Enemy Guns and You
My super-duper IXD/2 is currently shadowing a convoy in the daylight hours in June 1943, 'cause I'm hoping to make a nighttime surface attack on account of my dismal torpedo reload times. This means deck gun fun, of course. However, I'm willing to bet that the unescorted convoy I'm pursuing will have at least one or two armed vessels.
Small deck guns in the 3-4" range are bad news for U-boat hulls. Therefore, I need to knock them out. I've had luck doing this with the deck gun, but have yet to see any success with torpedoes or with AAA fire. I've emptied a magazine or two of heavy caliber AAA in the general direction of a gun to no effect and I've put a torpedo right under a gun before, to no effect. Am I just a lousy shot or are gun crews immune to anything other than 105mm fire?
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Reinhard Dietz U-126 2. Unterseebootsflottille, Lorient |
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#2 | |
Eternal Patrol
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![]() Quote:
To each his own, though. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
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Steve, given my crew's abominable reload performance, I'm having to consider alternatives. Convoys tend to scatter and escape when it takes 45 minutes to an hour to reload a single torpedo. Given that and the five torpedoes it took to sink a C2, I'm not in a position to solely rely on my small supply of torpedoes.
![]() I'm either doing something hideously wrong or I've got the world's worst crew. This'll need to be a quick battle 'cause I'm well within the allied air coverage available from Ceylon. I need to cripple as many of those ships as I can.
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Reinhard Dietz U-126 2. Unterseebootsflottille, Lorient |
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#4 |
Eternal Patrol
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That I don't have an answer to. Beyond making snarky remarks about history I'm not good for much.
![]() ![]() Seriously, I'm not sure what the problem could be. It shouldn't take that long.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
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Make all the snarky remarks you want! I was under the impression that reloading a single tube for a U-boat was a 20-30 minute job under normal circumstances and half an hour or so for reloading all six in an XXI. IIRC, a fully-efficient crew in stock SHIII can reload in 7'30", which is probably what I'm unconsciously comparing this to.
I think it's something to do with utterly inefficient crewing, which is what I can usually see. Even being at battle stations doesn't seem to affect it much. Mutineers! Wreckers! Defeatists; I'll deal with you all!
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Reinhard Dietz U-126 2. Unterseebootsflottille, Lorient |
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#6 |
Eternal Patrol
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![]() ![]() I've been under the impression that ten minutes was about average, but I could be wrong. Your forty-five sounds like everybody's asleep and taking turns one at a time.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Machinist's Mate
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It sure seems like it, Steve. Meanwhile, can I use AAA and/or torpedoes against deck guns, or am I going to have to count on a list to mask their fields of fire?
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Reinhard Dietz U-126 2. Unterseebootsflottille, Lorient |
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#8 |
Eternal Patrol
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I have no clue. I never stay surfaced in the presence of anything that can shoot me.
I'm a coward...I mean a sensible skipper. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Weps
![]() Join Date: Apr 2005
Location: Illinois
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![]() Quote:
![]() edit: Actually they take about twenty minutes for the first fish, and ten minutes for each one there after.
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![]() My Game starts with GFO - Keepin' it real as it needs to be! Last edited by JoeCorrado; 07-06-10 at 01:22 AM. |
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#10 |
Sparky
![]() Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
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personally i just enjoy the title of this thread.
it's like some kind of public service announcement pamphlet warning against the dangers of sexually transmitted diseases or the like. ![]() |
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