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Old 04-05-10, 08:02 AM   #1
t0maz
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Join Date: Apr 2007
Location: Poland
Posts: 231
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Default [TEC] HOWTO: Merge conflicting mods into one working mod.

I see sometimes people have problems with conficting mods that not yet have compatible version with some other popular (or not) mods.
So this is first solution that works only with mods that have differences in text files (.cfg .aix etc.). It will not work when some binary files are in conflict.

Meanwhile until one of mods have some compatibie version with second one you can:

1) Download and install "WinMerge" (freeware at http://winmerge.org/).

2) Turn off conflicting mods in JSGME.

3) With WinMerge tool you can easy see diferences between vanila and moded file(s) and merge differences of moded files into one.
ie. init.aix from mod1 with init.aix from mod2

Just open 2 files in WinMerge to see differences. (it can compare also directories).
File from first mod with vanilla to see what change first mod.
Same with second mod and vanilla.
Then open files from both mods and merge diffs in file(s) from first mod to second.

4) One mod folder copy into second mod folder to have all files from both mods in one folder.
(Doesn't matter if u overwrite conflicting file(s) now or not - look next step.)
Reneame it to something like name_of_first_mod_WITH_name_of_second_mod

5) Copy new merged file(s) (ie. init.aix) into new merged folder with both mods. Overwrite existing one(s)

6) Then turn on merged mod in JSGME.

Thats all! From now both mods works as one merged one
Hope someone will add here guide how to merge some binary files.
Or You can read about editors in sticky threads and do merging of some binary conflicting files using apropriate editor.

This is guide how to merge some mods. I don't take any responsibility if you screw up anything using this guide Yes! Even your computer blow up!!

Sorry for my english!

Good luck and may the force be with You!
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