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Old 04-04-10, 05:23 PM   #1
Royale-Adio
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Default Messed up submarine skin when swapping conning towers.

I just want to know why the submarine skin is always messed up when I swap the coning towers... The conning tower skin is right but the submarine one is all messed up.

The result of the swap:



It's like the skin of my XVIII is mixed with the O01 of the IX9D2
What I don't understand is why is the tower skin is okay and not the sub because both skins lightmaps and T01 are separate files.

What do I do now? Any help is welcome. Thanks for fast replies.

EDIT: I think that by putting the tower of the XVIII on the IXD2, the XVIII automatically imported the texture of it's sub. I also think that we are seeing the O01 of the IXD2 but it could be the XVIII one, I'm not sure... I think that the XVIII tower and the XVIII textures are connected, maybe there's a way to diconnect them somehow.
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Last edited by Royale-Adio; 04-04-10 at 08:35 PM.
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Old 04-04-10, 08:49 PM   #2
Silverwolf
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When you edited the IXD2 unit parts .upc file did you only replace this line with the tower you wanted?

ExternalLinkName3D= data/objects/Turm_9d2_1

Cause if you mess with anything below the line the texture changes.
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Old 04-04-10, 09:35 PM   #3
Royale-Adio
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Quote:
Originally Posted by Silverwolf View Post
When you edited the IXD2 unit parts .upc file did you only replace this line with the tower you wanted?

ExternalLinkName3D= data/objects/Turm_9d2_1

Cause if you mess with anything below the line the texture changes.
I'll check it out

EDIT: I actually edited the UPC file in Submarine folder

;************************************************* ***********
;
; SUBMARINE TYPE DEFINITION
;
;************************************************* ***********

;------------------------------------------------------------
; Crew Evolutions
;------------------------------------------------------------
;Evolution= Normal
;Evolution= Battle_Stations

[UserPlayerUnit 1]
ID=IXD2
NameDisplayable=Type IX D2 U-boat
UnitName= U-179
Type=IXD2
UpgradeClass=1
UnitInterval= 1941-12-31, 1967-06-01
ExternalClassName=SSTypeIXD2
Nationality=German
CrewRanks=15
Evolution= Normal
Damage= 0
TextureName=data/Submarine/NSS_Uboat9d2/NSS_Uboat9d2_T01.tga
LightmapTextureName=data/Submarine/NSS_Uboat9d2/NSS_Uboat9d2_O01.tga
NormalmapTextureName= NULL
MenuSilhouetteTextureName= Typ_9_1.tga
MaxPettyOfficers=32 ; max number of crewmembers over rank 4
MaxOfficers=6 ; max number of crewmembers over rank 7

[UserPlayerUnit 1.UnitPartSlot 1]
ID=IXD2ConningSlot
NameDisplayable=Conning Tower Mount
Type=NULL
AcceptedTypes=XVIIIConningTower ;Only UnitParts of this type could be placed here
IDLinkUnitPartIntervalDefault1= 1939-01-01, 1945-12-31, XVIIITower
ExternalNodeName3D= Z01
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Old 04-04-10, 09:48 PM   #4
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It works!

Only problem now:



Where are my Flak guns? How do I put the originals back on?
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Last edited by Royale-Adio; 04-04-10 at 10:19 PM.
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Old 04-05-10, 12:34 AM   #5
Sledgehammer427
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euh.

now that you got your IXD2 tower to look like a type XVIII tower ()
you have to edit your IXD2 flak guns to be XVIII flak guns. I do believe that would require editing the UnitParts1IXD2.upc file in Data/UPCDataGE/UPCUnitsData
it's an educated guess and I'm a little busy with other things to instruct you further. I hope it ends up working for ya!
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Old 04-05-10, 02:23 AM   #6
Royale-Adio
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Thanks slege, but I have no results so far. At least, I made the new skin (Hi-Res). To anybody willing to help, please do so, it will be very appreciated as I now intend to make it a download.

The result so far, without the turrets :



I hope to hear from you all soon.

Thanks!
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Old 04-05-10, 04:00 AM   #7
Royale-Adio
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Quote:
Originally Posted by Sledgehammer427 View Post
euh.

now that you got your IXD2 tower to look like a type XVIII tower ()
you have to edit your IXD2 flak guns to be XVIII flak guns. I do believe that would require editing the UnitParts1IXD2.upc file in Data/UPCDataGE/UPCUnitsData
it's an educated guess and I'm a little busy with other things to instruct you further. I hope it ends up working for ya!
I think it's something else. I edited the UPCUnitsData but it still doesn't work.
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