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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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How hard would it be to implement this in SHIII? After watching the SHV vids with the captain walking around in the sub, I thought it would be great if we can get some sounds of footsteps hitting metal when moving around the boat in free-cam mode!
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#2 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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I don`t care about that. It`s irritating...
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#3 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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#4 |
Mate
![]() Join Date: May 2009
Location: Tarnów (Poland)
Posts: 56
Downloads: 470
Uploads: 0
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Look at this!
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#5 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() LOL, This was made when He released the first Open Hatch version..seems ages ago...Jajaja ![]() |
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#6 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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![]() ![]() Yeah missing the footsteps don't bother me at all, it's actually much nicer this way. I bet a sound mod for SH5 will come out for people to disable it ![]()
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#7 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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If it were a subtle mod it wouldn't be bad. Cosmetic mods can actually be more annoying than they're worth. I prefer the visual and audio of the game in more of a Hollywood effect. I think some light ambient footsteps that can only be heard in the interior would be great. But not in any other areas than the command room and communications.
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#8 |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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I think DD went a tad over the top with the footsteps in his vid. Clumping about like that wouldn't go down too well in silent running mode...unless the crewman took his boots off...which would be hellishly hazardous!
Besides, more seriously, noisy footwear is probably incorrect historically. Uboat shoes were lightly contructed (often canvas) with some sort of composite, or even rope, soles. Even the heavier deck boots had cork soles...although this probably had more to do with adhesion on slippery decks than sound abatement qualities. If some sound mixing genius could come up with a suitably muffled footstep sound it could effective. But I doubt I'd hear it over the gramophone which I've usually got playing ![]() |
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#9 |
Grey Wolf
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I dont know about the footsteps from sh5 but i really want the door closing sounds, kind of makes the environment seem more solid.
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