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Old 03-24-10, 09:41 PM   #1
emtguf
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Default Periscope rework 2.0

These have been fully update. New thread below.
http://www.subsim.com/radioroom/showthread.php?t=166329

Last edited by Webster; 03-27-10 at 07:51 PM.
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Old 03-24-10, 11:31 PM   #2
Fixxxer46
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Looks great.

Is the UI (buttons and dials) also in it? If not, can you point me in the right direction?
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Old 03-24-10, 11:33 PM   #3
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Quote:
Originally Posted by Fixxxer46 View Post
Looks great.

Is the UI (buttons and dials) also in it? If not, can you point me in the right direction?
Welcome aboard Fixxer46! The dials are part of the 'minimal TDC' from TheDarkWraith's UI mods. The new version is being uploaded as we type, so hang tight for the download link.

Download it here: http://www.subsim.com/radioroom/showthread.php?t=166093
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Old 03-25-10, 10:10 AM   #4
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Yes that is correct. If there is a new version being uploaded however I will need to update this to the newest version. for it to work.

So if you are using anything other than OldStyleSHControls_1_3_1 do not install the one for modded UIs as it will break more than it fixes.
I will work on a fix after work today.
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Old 03-25-10, 10:30 AM   #5
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Does this work with the new GUI release by Darkwraith?
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Old 03-25-10, 10:43 AM   #6
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I am actually working with Dark to get this included in his next update of his mod. So I would wait a few of hours and grab it with his next update.
That way they are all nice and worked in together.

Thanks all
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Old 03-25-10, 10:59 AM   #7
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Quote:
Originally Posted by emtguf View Post
I am actually working with Dark to get this included in his next update of his mod. So I would wait a few of hours and grab it with his next update.
That way they are all nice and worked in together.

Thanks all
Hopefully as an option. As nice as this is, the darkened scope is a problem for me. Most of my engagements are at night and it's already enough eye strain for me without making things harder to see.
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Old 03-25-10, 11:26 AM   #8
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The OBS scope was used more at night as the attack scope with its small optical head caused it to be much darker than OBS scope.

The OBS scope in this mod is unfettered in its view, and you have the same aiming options as the attack scope.
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Old 03-25-10, 11:35 AM   #9
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Excellent work. As already said i'd vote for a lighter attack scope too mate. Darkened scope is a wee bit too dark, personnal preerence i know. Great looking scope, like it lots mate, thanks.
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Old 03-25-10, 11:38 AM   #10
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Quote:
Originally Posted by emtguf View Post
I am actually working with Dark to get this included in his next update of his mod. So I would wait a few of hours and grab it with his next update.
That way they are all nice and worked in together.

Thanks all
Ah cool, Thanks
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Old 03-25-10, 12:11 PM   #11
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I already sent off the files to him for inclusion, but went ahead and made a new slightly lighter attack scope and sent it to him as well. I asked for it to be included instead fo the darker one. It is still dark, but somewhat lighter. The dark edges are closer to the edge of the periscope view.
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Old 03-25-10, 12:47 PM   #12
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Quote:
Originally Posted by kylania View Post
Hopefully as an option. As nice as this is, the darkened scope is a problem for me. Most of my engagements are at night and it's already enough eye strain for me without making things harder to see.
Hence the reason for the night surface attack. That looks very nice from a realism standpoint.
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Old 03-25-10, 04:53 PM   #13
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Quote:
Originally Posted by emtguf View Post
I am actually working with Dark to get this included in his next update of his mod. So I would wait a few of hours and grab it with his next update.
That way they are all nice and worked in together.

Thanks all
support added.
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Old 03-25-10, 05:41 PM   #14
Michal788
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Maybe a filter on the OBS like this.
http://www.subsim.com/radioroom/showthread.php?t=165408
 
Old 03-25-10, 05:51 PM   #15
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Tried the mod now with the new UI but at night the "lines" in the scope doesn't go green. Only the outer lines and bearing line turn green. Can you fix this?
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