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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
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Downloaded the latest mod which make planes now attack rather than just fly around (awesome by the way). Is there anyway of coming up with a mod to make the flak gunners fire at will, cease fire, target closing planes etc. Sometimes it is very difficult to get the plane in your binos and when you do, the cross hair doesn't turn read until the crosshair is about 50mtrs above the closing aircraft
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#2 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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#3 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
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Cool. Thank you for that. Just one little question and excuse my ignorance but when installed, does this interfere with the stock key layout??
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#4 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Yes...Because i used the command.cfg from Stormys DBSM.
Just have a look at Stormys DBSM Sound Mod then you wont have any trouble. |
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