SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-07-10, 09:12 AM   #1
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default With regards to weak torpedoes

I haven't yet made contact with the enemy except for the tutorial so I haven't been able to test it but I was thinking, are the people who are reporting that it takes too many torpedoes to sink a ship aware that one torpedo can sink a ship if it causes said ship to take on water, or catches fire?

What I mean is, In SH3 and SH4 (which also had weak torpedoes), I would only fire one or two well aimed torps at a target then wait to see if it was going to sink. Most of the time (if not immediately) it sank anywhere from 5 minutes to 2 hours later, so i wonder if people are just being too impatient?
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:27 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.