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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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All lucky bastards, who got this game before 4th of march, please share your experiences and post some screens and footage of the things, we havnt seen already!!!
thanks a lot in the name of subsim community! ![]()
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#2 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#3 |
Ace of the deep .
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The game must be that good they have forgoten about the rest of the world
![]() Oh well , its getting late so vegemite on toast time and then bed . goodnight . Last edited by THE_MASK; 02-27-10 at 06:05 AM. |
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#4 | |
Chief of the Boat
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#5 |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
Downloads: 31
Uploads: 0
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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http://www.marinesims.de/wbb2/thread.php?threadid=11936&sid=68addb1bd00664536a68 50f7ad1892b9#
another vid, from the final release version as it seems...the dialogues are stupid...and look how the cook is turning all the time you speak to him. and also this "going through" the crew...is a fail in my opinion. but take a look...
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#7 | |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
Downloads: 31
Uploads: 0
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The German language sounds OK to me.
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#8 |
Commodore
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With the cramped quarters, I think moving through the other crew members is a necessary concession to gameplay. It's either that or have them constantly blocking your path.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#9 |
Watch
![]() Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
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The real way to deal with it would have been a animation that moved them to the side whenever the captain came close =P
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#10 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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I can't believe how blasé people are here, this game looks ****ing incredible! Go play silent hunter 3 and you'll see how primative it looks now.
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***THE GENERAL*** |
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#11 |
Watch
![]() Join Date: Dec 2009
Posts: 22
Downloads: 32
Uploads: 0
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A ferrari or lamborgini sure looks good as well but when it hits a wall it sure doesn't protect you any better than your average car. And it sure doesn't look good after that.
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#12 |
Gunner
![]() Join Date: Nov 2005
Location: Sweden
Posts: 93
Downloads: 0
Uploads: 0
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The gameplay video shows a lot of great things which are just what I was hoping for. The whole sub, being captain, moving about, interacting with crew even. Check out the now seamless transitions from outside to inside and vice versa. Standing up in the tower looking down looks really nice, several floors down.
The animations are VERY glitchy/buggy however. Looks unfinished. I hope that DRM gets removed so I can buy this at some point. |
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#13 |
Watch
![]() Join Date: Jan 2010
Posts: 27
Downloads: 0
Uploads: 0
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Looks formidable, many things that were likely to be are now confirmed and... whiners are ridiculous now
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#14 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
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I agree this game looks awesome cant wait, i like realism as much as the next guy, but i believe that sh5 is upping the bar by a large margin, and its going to be ridiculous when the modders get their hands on it
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#15 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Nothing to add, other than @JWilliams, I am 'borrowing' your sig-gif
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