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Old 03-02-10, 04:27 PM   #1
jhelix70
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Default Anybody else seen dancing ships?

That is, ships that jump 40 meters up from the surface after you hit them with a torpedo, fall back down, and jump around on the surface of the water for a few seconds before settling normally?

This was in the single mission in Norway, I was using german merchant ships in Narvik for target practice.

Wish I has a screenshot but haven't figured out how yet.
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Old 03-02-10, 04:28 PM   #2
Ziggy
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Maybe they never bothered to test what happens when torpedo hit friendly shipping?
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Old 03-02-10, 04:29 PM   #3
Capt.Warner
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Well the game was just released today officialy,not everything is going to be patched.
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Old 03-02-10, 04:42 PM   #4
B_O_L_T
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On sailing into to harbour I was greeted by the sight of every allied ship flying about in the air, in pieces and on fire, many bouncing repeatedly.
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Old 03-02-10, 04:46 PM   #5
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No, but I watched one try to sail through a wall in Kiel.

Over and over and over again.
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Old 03-02-10, 05:26 PM   #6
Noren
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Report as bugs folks!
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Old 03-02-10, 05:43 PM   #7
Webster
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make sure you update your game and if you did let us know about it because its important to know this
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Old 03-02-10, 05:46 PM   #8
Safe-Keeper
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Quote:
Originally Posted by B_O_L_T View Post
On sailing into to harbour I was greeted by the sight of every allied ship flying about in the air, in pieces and on fire, many bouncing repeatedly.
In SHIII, docked ships in harbour would drift slightly over time. It wasn't important while you were in port, but if you went on a patrol and came back, the ships would have drifted into the harbour and each others if placed too densely together.

This could be a repetition of this problem. A good way to find out would be to replicate it by revisiting the harbour, for then to go into the mission editor and compare harbours. If the ships in the harbour are closer together than in harbours that function properly, give them some space and try the harbour again in-game.
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Old 03-02-10, 05:53 PM   #9
ParaB
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Quote:
Originally Posted by Capt.Warner View Post
Well the game was just released today officialy,not everything is going to be patched.
You know, if that wasn't actually so very sad it would actually be funny.
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Old 03-02-10, 07:30 PM   #10
B_O_L_T
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Quote:
Originally Posted by Safe-Keeper View Post
In SHIII, docked ships in harbour would drift slightly over time. It wasn't important while you were in port, but if you went on a patrol and came back, the ships would have drifted into the harbour and each others if placed too densely together.

This could be a repetition of this problem. A good way to find out would be to replicate it by revisiting the harbour, for then to go into the mission editor and compare harbours. If the ships in the harbour are closer together than in harbours that function properly, give them some space and try the harbour again in-game.
That wouldn't explain why ships are floating hundreds of feet in the air spinning wildly and on fire, or flying over Kiel harbour at many hundreds of miles an hour as if gripped by a mega tornado .
It actually looks as though some physics values have bugged somewhere, and it is sending movable objects off in random directions bouncing like rubber balls if they make contact with non movable objects.
I did try to fraps it, but for one reason or another all I got was a black screen.
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Old 03-02-10, 09:16 PM   #11
jhelix70
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After I found out how to capture screenshots (ctrl-F11), I tried to reproduce the problem, but couldn't. It may be the latest update fixed the particular issue I was seeing.

If I see anything like it in the future it will go in bug reports.
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Old 03-02-10, 09:43 PM   #12
ddrgn
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I seen this too, they jump like 20-30 ft off the water.
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