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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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I've seen some pictures around here with lifeboats in them.
Did someone make a lifeboat mod? |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Look in that place above your post that says " DOWNLOADS "
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#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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which mod would I be looking for in the downloads are?
Thanks. |
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#4 |
Rear Admiral
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The one I know of is called Lifeboats & Debris IIRC.
Probably if you just search Downloads for "lifeboats" you'll find what you're looking for. |
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#5 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
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I'm using lifeboats&debris_v4
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#6 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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OK thanks I found the lifeboats&debris v4. Is that the latest version of it? I can't wait to have lifeboats in my game!
This works with GWX, right? |
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#7 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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yes, they work perfectly together.
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Life, Liberty and Property! |
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Yes
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#9 | |
Mate
![]() Join Date: May 2009
Location: Tarnów (Poland)
Posts: 56
Downloads: 470
Uploads: 0
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I would like to recommend v3B. Only difference, comparing with 4.0 is these lifeboats are not moving, and acting normaly even at stormy weather. Ultimately, it's Your choice. ![]() |
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#10 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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I think I'd rather them float right and not move. They are in shock and not yet rowing.
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#11 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Have you sailed close to them yet to hear them shouting for help? Always quite satisfying....
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#12 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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There is an addon to the mod with rowers for the lifeboats.
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Irish1958 ![]() |
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#13 |
Machinist's Mate
![]() Join Date: Dec 2009
Location: Lincs, UK
Posts: 124
Downloads: 43
Uploads: 0
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Here's a nice shot of a 10,000 tonner I sunk in the strait of Dover near the start of my patrol today. You can see one of the lifeboats and the detail in it quite well. JSGME reports it as Lifeboats&Debris_v4
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#14 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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I also notice that there is something called:
"Webster's Real Lifeboats Fix for v1.4 and v1.5: Webster's Real Lifeboats Fix for v1.4 and v1.5" Is this meant to go with V4 or V3? |
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#15 | |
Eternal Patrol
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Webster's Lifeboat Fix is for SH4 only. It doesn't affect the lifeboats in SH3, and might actually cause problems. Lifeboats came stock with SH4, but they row way too fast. That's what Webster's Fix fixes.
According to Rubini's readme, Version 3 also has the 'floating' problem: Quote:
Lifeboats And Debris for SH3 can be found here: Version 3B: http://www.subsim.com/radioroom/down...do=file&id=627 Rowers for 3B: http://www.subsim.com/radioroom/down...do=file&id=632 Version 4: http://www.subsim.com/radioroom/down...do=file&id=628
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