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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Carrier Command to make a return
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Not just any remake either; it's running on the same engine as Arma2. I'm a little worried about it being released on those "next generation" consoles, though. Doesn't seem like a console could run a game of this scope. Let's hope the PC and consoles will simply be getting different versions. ![]()
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#2 |
Lucky Jack
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And another great classic goes down the toilet.
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#3 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
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#4 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Uploads: 10
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Give it a chance, mate.
![]() It might turn out half-decent. ![]()
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Contritium praecedit superbia. |
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#5 |
Lucky Jack
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I'm still to see a good remake, so I dont know how this could be any different from the other crap out there.
See, when they make remakes, they usually take out or add features which then wrecks the whole game. Or if they dont do that, then they dump down the size of the game drasticly, which I think we will see in this one. A2 engine cant possibly have the world the size, or even close to what we had in the original, so we propably end up with the gameplay being mission based instead of an open world thing. |
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#6 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Good point, that's why the planned release for consoles worries me.
![]() Point taken on the bad remakes as well; only remake I enjoyed was TR Anniversary.
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Contritium praecedit superbia. |
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#7 |
Captain
![]() Join Date: Apr 2002
Posts: 530
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I think Battlezone and Battlezone II were excellent remakes. Carrier Command was one of my all time favorite Amiga games and I look forward to this new release. I'm sure it will not be just what the original was with all the new technology available for game development. So long as it retains the basic strategy approach I think it will be a lot of fun.
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#8 |
Soaring
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http://www.subsim.com/radioroom/show...arrier+command
http://www.subsim.com/radioroom/show...arrier+command And I remember to have posted about it even several years earlier, so this has been a running project since many years. Game's website: http://www.carriercommand.com/
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#9 |
Ocean Warrior
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Frankly I wonder if it's really going to see the light of day in the end.
BTW Battlezone 1 and 2 were really good (especially 1), I wish they would do BZ3, that and a new Interstate 76 (I77 maybe) |
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#10 |
Silent Hunter
![]() Join Date: Apr 2007
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Its slated per the website as a Spring 2010 release - so not long to see if it turned into vaporware.
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#11 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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haha yeah, i still have battlezone 1 tried 2 but never got into it so resold it. People still play BZ online believe it or not. |
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#12 | |
Ocean Warrior
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I have to agree though, bz1 was better in most ways (I did like the mines though from bz2 but didn't like the static bases) |
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