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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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All I want to do is sink your pretty ships...
...why won't you let me do it in peace?
:harumph: Convoy Attack School sucks, and I am going to be there for a while. I remember a walkthrough I read somewhere saying just to ignore the escorts and proceed to sinkin' merchants. Well, it would be a lot easier to ignore them if they'd stop chasing me around trying to kill me. In conclusion, war is hell. ![]() |
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#2 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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yes, they are annoying!
all those flowers and swans swirling around the fattest vessels intended to be sunk by me make the attacks more and more difficult. (and it's only 1941 in my first career, what to think about 43/44??) ![]()
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Life, Liberty and Property! |
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#3 | |
Rear Admiral
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![]() Quote:
Actually I may go back and run through the Torpedo School again, because to be honest I did the whole thing with the periscope up since there were no escorts to cramp my style and I didn't really get as comfortable with using the attack/nav maps to find my way in and out of position as I probably should have done. Mostly I used them and primarily the hydrophone to relocate and chase down any ships that didn't sink after one attack run and managed to get out of periscope range while I was putting a first shot or two into somebody else. Using it to keep track of escorts that are actively trying to hunt and kill me plus stay in touch with the rest of a convoy is a whole other kettle of fish. And being able to set up decent firing positions without my periscope sticking up screaming "OH ROYAL NAAAAY-VEE, HERE I AM" might be a good thing, doncha think? Lol. I can see why so many people get addicted to SH3 and have played it for so long. Especially for a seafaring n00b like me, the learning curve looks like the side of Mt Everest as seen from, say, the bottom of a 2 mile deep hole at the foot of the mountain. And I do really appreciate the Academy part of the game. I'm finding it invaluable. I know me and if I had to start playing "for real" at my level of n00biness, I'd get frustrated very quickly at the fact that I had no clue what to do or how to do it most of the time in such complex, demanding gameplay situations. At the same time the complexity, I think, adds to the potential for longterm repeat enjoyment once the basics have been more or less mastered. In conclusion: SH3 is the shizzle, yo. |
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#4 |
中国水兵
![]() Join Date: Oct 2009
Posts: 280
Downloads: 35
Uploads: 0
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This game dose have certan adictive qualities, especialy when you figure out how to aim torpidos so they hit just where you want them to. Or after your first brush with crush depth while Tommy distroyers are droping depth charges on you like they are candy but you still manage to keep from being crushed and manage to escape from the attack zone; that was nearly enuf to replace drinking for me, only nearly though
![]() If you are looking for a way to get better at attacking convoys short of going into a campain and trying to run them down on the high seas I recomend the single missions. Even in the stock game there are some that are very useful for practise on sneeking up on convoys or millitary task forces, much more dificult if you ask me, and seting your boat in an attack position, fireing and exiting the danger zone. The Grey Wolves Expantion mod makes many aspects of the game more realistic, and difficult, but over all a lot more fun and comes with a bunch of convoy attack single missions. There are also some other mods that can help you be more leathal at sea, the one that I like the best is the Mai GUI mod. It takes some time to figure out how to use it but once you get the hang of it there is no going back if you ask me. |
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#5 |
Medic
![]() Join Date: Oct 2009
Location: Grid AO27
Posts: 161
Downloads: 27
Uploads: 0
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sometimes i wonder how i survive so well when having my scope up all the time in '44...
![]() though my preferred method is to silently run into a convoy and then start shooting - so escorts are not really present until its escapey time! ![]() |
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#6 |
Rear Admiral
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thanks for the advice.
i think i will probably do some single missions before going into career mode just to see what it's like out there "for real." i have GWX3 so i should have plenty to choose from. my first few tries with the convoy attack training i did manage to dive and avoid some depth charges but the last time i got hit near the surface and again on the way down before i could get any real maneuvering done and by the time i tried to pull out of the dive it was too late and there was no shovelful of sand to help me out, lol. i do have a question, when i go to silent running it automatically slows down to the minimum speed on the dial. but if i order more speed does that kill the silent running even if i don't order the chief to do so? it seems to do so for all practical purposes even if everybody's still whispering and whatnot. i've been trying to watch the stealth meter but i'm not sure if the changes in it have to do with speed, depth, position, or some combination of all of them that i haven't figured out yet. |
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