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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2022
Location: Atlantic canada
Posts: 7
Downloads: 5
Uploads: 0
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I can say playing tmo BH, its has a learning curve.
I've been having a hard time evading destroyers, which is good. The ijn were submarine hunters. But I'm not getting away with much. Anyone have good evasion techniques? |
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#2 | |
Sea Lord
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there is the "practice DC" mod... you have to look a little.. read the content provided...!!! ![]() in order to avoid this kind of question my friends please.!!! have fun ... ![]() |
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#3 | |
Swabbie
![]() Join Date: Aug 2022
Location: Atlantic canada
Posts: 7
Downloads: 5
Uploads: 0
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I myself have always had good luck with a constant helm method. Up until this mod anyway. I am finding that I'm having to do a very 3 dimensional corkscrew. I just can't seem to lose the destroyers. |
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#4 | |
Sea Lord
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![]() https://www.subsim.com/radioroom/sho...d.php?t=250635 it seems to me that it is discuss... I no longer remember or exactly... I go through so many things in review !!!! you will have to read... What I can tell you is very difficult to escape them without scratches ... the designer of the mod wanted it to be so ... a bit of adrenaline is good especially if you play without an exterior camera ... a little realism ... |
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#5 | |
Bosun
![]() Join Date: Sep 2021
Posts: 69
Downloads: 112
Uploads: 2
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In deepwater , after torpedo hit, stop and dive under thermal layer with rig for silent running, then ahead of third running away. Always turn off auto loading torpedo. They will hear you even from above layer than your engine noise. In shallow water, it's even easier, sink a ship and run flank speed to the wreck, the larger the better, they will have difficulty distinguising you from wreck.wait until they run out of DC. ![]() |
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