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Old 01-16-10, 12:45 PM   #1
de vliegende hollander
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Default new ship model

who can help me with building new ships ?

want to learn how to do that

and what program's you need for that

grt henk
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Old 01-19-10, 12:40 PM   #2
de vliegende hollander
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quess that nobody can help

ok
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Old 01-19-10, 01:05 PM   #3
Trool323
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well 1st off it takes a lot of time and isn't easy. Check out the "adding playable units thread" below to read where to start.

2nd if you want to build ships yourself from scratch you will need to learn a 3d program like blender. Alot of the ships floating around the forum here
we're converted from SH3 and then touched up.

3rd PM my TSWSM team mate "sledgehammer427" He knows all the programs and could probably help you.


http://www.subsim.com/radioroom/showthread.php?t=134575
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1.

http://www.subsim.com/radioroom/showthread.php?t=158704
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Old 01-19-10, 01:41 PM   #4
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or I could drop in and give the lowdown
a lot of the mod programs I will mention, minus Delftship, are in the mod links thread.

a short while ago I found a really neat program that is used by professionals to draft ships. it's called Delftship and I'm not sure if it exports to .obj format
(.obj is the format the 3d models use in SH)
but it is a fun program, and you can use it to get the base idea on how you would like to build a ship from scratch.

but, let's say you want to "kitbash" a 3d model from the game, (The de ruyter ((or however you spell it)) is a good example, it's based on the Graf Spee model) First you download S3D, find your model,

1. if you are looking for a surface ship, it will be in data/sea
2. if you are looking to modify a submarine, it will be...well, in data/submarine

find the .dat file. and use S3D to open it. when you do, on the far left side you will find a list of nodes and other pieces to the puzzle that make the ship. what you are looking for should be almost at the top, and has the ship class name (like NSS_Balao, for example) there, and you should see a little cube icon nearby that says 3D Model. click on that and on the screen to the right you should see the option to import/export. click export and just hit ok for now.

then, download Misfit Model 3d, I use it and everyone "thinks" I'm a 3d modeler
you can use misfit to open up your exported .obj file and edit/modify/destroy/do whatever you like to it. once you learn the program, it's really simple, and if you need any help in that regard just PM me and I will always be glad to help.

I'm guessing that's what you mean by "building ships" but if you want me to explain the 3d model import/export process further, just let me know.
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Old 01-19-10, 04:42 PM   #5
de vliegende hollander
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what i accently mean is that almost german surfaceboat is a copy of the admiraal scheer
i can almost dream the scheer

what i mean try to build from the kiel to the top

i'm a beginner in that kind of stuff

i transform the iowa into the scharnhorst but it's not the same lol

i try to learn of this it's fun ( as it works )

grt henk
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Old 01-20-10, 10:28 AM   #6
Karle94
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Delftship do export to .obj or Wafront file.
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Old 01-20-10, 11:23 AM   #7
ETR3(SS)
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Hmm, that's interesting news.
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Old 01-20-10, 03:20 PM   #8
de vliegende hollander
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i have a clean sh4 put on the pc
i had make a mesh of sh4

so i must start over

try to build a kind of a new sub like the titan for the german site of the game .

allone i must figured out how

grt henk
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