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Old 11-19-09, 07:58 PM   #1
Laconic
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Join Date: Dec 2007
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Default Damn the torpedoes!

My first patrol with TMO 1.9, in a newly-commissioned Porpoise (had been in an S-Boat up until this point).

This was my second enemy contact of the patrol, a small cargo ship. After chasing him from behind for about six hours, I finally got into attack range. I fired three fish, figuring that if one was a dud the other two should be enough to sink her.

After firing the spread I went to external cam to watch the fireworks, and noticed that my third torpedo was a circle runner, the first one I've ever had:





Luckily, as standard procedure I dive deep after firing, so the circler passes harmlessly above me.



In spite of the circle runner, the attack seems to be a success: the first fish hits. I figured that the second fish would finish her off, right?





*KLUNK* Wrong.



Crippled, the maru's not going anywhere, but with only one hit that includes "down." Wary of the circler still cycling astern of me, I maneuver into position and fire my final forward tube.



Hate to be on the DC team, right?



*KLUNK* Wrong.


I contemplate firing my aft tubes, setting up a solution.



Noticing that the maru is unarmed, I decide to save the rest of my nigh-useless ammo and go at her with the deck gun.



After a 15-minute or so meele, the maru finally slips under the water. Four torpedoes (one hit, two duds, one epic fail) and a good twenty deck gun rounds. That's a lot of ordinance for one stinking little cargo ship, but at least I'm not the one breaking up and headed for the locker.
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