SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-30-09, 08:12 AM   #1
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
Uploads: 0


Default Aargh, radio messages, i love em and i hate em...

Now for the sake of immersion i really do like the radio messages and appreciate all the work that must have gone into making them, but im en-route from wilhelmshaven to DJ16 (feb1940) and frankly its going to take me forever, every time i try to use time compression i get another damn message! 7 in the space of a couple of hours all accompanied by that bloody morse beeping, its starting to drive me mad i tells ya!

Now since i do like to read the messages when i have a bit of quiet time i dont want to just move my radioman (i might miss something interesting) but there has to be some way to stop the TC from dropping to 1x every time i get a message.. for the sake of my radioman, if he does it again im going to fire him out of torpedo tube!
__________________
flakmonkey is offline   Reply With Quote
Old 09-30-09, 08:30 AM   #2
piri_reis
Seasoned Skipper
 
Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
Default

Sh3 Commander. You can adjust all TC parameters.
__________________

Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB
Oct.29.1939, 2nd Patrol Eastern English Waters
Running SH5/TWOS
piri_reis is offline   Reply With Quote
Old 09-30-09, 08:38 AM   #3
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Yeah, BDU has the bad habit of spamming you

Go to "My documents/Sh3/data/cfg" and open the file:

main.cfg

Edit the line relevant for the radio messages, to make it the same time compression than the maximum you have (Or simply the TC you want the game to drop to when a message is received)

Here is how mine looks like:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=128
CriticalDamage=128
CrewEfficiency=256
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=1024
Particles=8
PrayState=128
HunterState=128
3DRender=32
Maximum=1024
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-30-09, 10:00 AM   #4
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
Uploads: 0


Default

Well i tried it, both editing the cfg and via sh3 commander. No luck im afraid, messages still drop the TC to 1x, as far as i can tell RadioReport=x only affects the TC in regards the ship/convoy contact reports that popup on your navmap and not those from messages_en.txt.

Ive settled for a bit of a workaround though, moving my radio guy to another station stops the constant stream of messages, at the end of each day i put him back in the radioroom for an hour or so. The game is set to repeat messages until received (unless you move into the next day).
So between 11pm-midnight i get the whole days reports to browse through/ignore etc... it aint perfect but it works for me...
__________________
flakmonkey is offline   Reply With Quote
Old 09-30-09, 11:31 AM   #5
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Hey flakmonkey.
I use the Daily Double version of this mod
http://www.subsim.com/radioroom/down...o=file&id=1321

You still get the messages which is good for immersion but it stores them up over the course of the day, then gives 'em to you in one lump, giving you a lot less interuptions when you're trying to get somewhere.
And you don't have to mess around moving your radioman all the time.
sergei is offline   Reply With Quote
Old 09-30-09, 11:35 AM   #6
von hally
Commodore
 
Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
Default

sergi above may have your answer....theres also the lite radio mod...which you can add whatever other radio mods you like.....and there you go!!!!

with that mod you wont lose important mmessages either
__________________
May God Have Mercy Upon My Enemies ..... Because I Wont.


von hally is offline   Reply With Quote
Old 09-30-09, 11:59 AM   #7
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
Uploads: 0


Default

Cheers all, the daily double version of the radiolog is just the ticket

Looks like i wont have to launch poor Otto the radioman out of a tube after all.
__________________
flakmonkey is offline   Reply With Quote
Old 10-08-09, 01:06 PM   #8
danurve
The Old Man
 
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
Default

You can adjust Radio messages T/C in commander but you have to adjust "Real Time" settings to do it. Understand that the radio messages ARE NOT radio reports. The problem being of course, then this adjustment will affect any other Real time T/C setting. RL_E daily double attempts to address this by setting transmittion times to only twice a day, so you get your msg's in 'packs'. If your stubborn enough you can use a macro and adjust all your transmit start times in the messages file with a good text editor. TextPad trial will do it.
__________________
danurve is offline   Reply With Quote
Old 10-08-09, 01:14 PM   #9
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Thx Sergei I was haveing the same problem.
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 10-09-09, 12:18 AM   #10
Hellraiser
Gunner
 
Join Date: Mar 2007
Location: Los Angeles
Posts: 99
Downloads: 82
Uploads: 0
Default Easy fix...

The EASIEST Fix for when you are tired of Radio Messages is....just remove the crewman from the Radio Position on the F7 Screen.

You can always put him back after you've had a 'break'.
Hellraiser is offline   Reply With Quote
Old 10-09-09, 03:32 AM   #11
evan82
Samurai Navy
 
Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
Quote:
Originally Posted by Hellraiser View Post
The EASIEST Fix for when you are tired of Radio Messages is....just remove the crewman from the Radio Position on the F7 Screen.

You can always put him back after you've had a 'break'.
This is true but sometimes You can loose some important messages.
If someones don't like many messages, then always can delete some of them inTXT file.
__________________
MY MODS - evan82's XXI Water StreamVIIB War Skin IIevan82's XXI Skin...

Last edited by evan82; 10-10-09 at 05:49 PM.
evan82 is offline   Reply With Quote
Old 10-10-09, 04:09 PM   #12
Geronimo89
Nub
 
Join Date: Oct 2009
Posts: 2
Downloads: 18
Uploads: 0
Default

I was wondering is it at all possible to disable
radio messages that are not about contacts and war declarations completely? Is there such mod for GWX 3.0? It is really getting annoying with all that morse code. Respect for all who did that research though.
Geronimo89 is offline   Reply With Quote
Old 10-12-09, 12:55 PM   #13
Lt.Jurgens
Swabbie
 
Join Date: Sep 2008
Posts: 6
Downloads: 0
Uploads: 0
Default

I have just returned to SH3 after a long absence and I'm finding that I can't read radio messages. The radio operator tells me I have a message but when I click on Radoiman/Reports he tells me "No radio messages received". Am I doing something wrong, looking in the wrong place maybe? Also, I don't get any morse code sound.

I'm running SH3 with 1.4b patch and GWX3.0. No other mods added.

Following on from another post in this thread regarding removing the radioman from his post, would removing the sonarman from his post stop him calling out every plane and ship contact as I enter and leave bases? Now that does get tiresome.

Phil (Lt Jurgens).
Lt.Jurgens is offline   Reply With Quote
Old 10-12-09, 03:27 PM   #14
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Lt.Jurgens View Post

Following on from another post in this thread regarding removing the radioman from his post, would removing the sonarman from his post stop him calling out every plane and ship contact as I enter and leave bases? Now that does get tiresome.

Phil (Lt Jurgens).
I'm afraid so....much better to either remove the message log or a mod like the one posted above.

My own preference is to use WB's Lite version mod.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 10-12-09, 04:48 PM   #15
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Quote:
Originally Posted by Lt.Jurgens View Post
I have just returned to SH3 after a long absence and I'm finding that I can't read radio messages. The radio operator tells me I have a message but when I click on Radoiman/Reports he tells me "No radio messages received".
Does anything happen when you hit the M key to bring up your message log?
sergei is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.