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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Oct 2009
Location: Grid AO27
Posts: 161
Downloads: 27
Uploads: 0
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First off, hi all, i am new here, and this is my first thread. i started subsumming with SHIII a while back, then SH4, then i got bored of it, and went back to SHIII with GWX3.0. everythings great so far, except my best save was corrupted >:C
so i was wondering here, always when i've tried full realism, there is always one thing that never ever works unless im stationary - the speed calculation. from what i understand, its based on the bearing changing in relatoin to range, but if my sub is moving too, the calculation gets screwed. 2 knots can become 11 knots, wich is unacceptable! ![]() so i wonder to all you people who plays at 100%, help me tick the last box so i can rightfully earn my next 100K tons, mwahaha! ![]() |
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