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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Red Mask Changing!
Does anyone know how to change the Color from the Redmask file (the dimm from the Periscopes at Night)?
I need a blue one, for my new little Mod I'm creating. ![]() Here's a little Preview, i will change the OHV2 Lightning to the one's from "Das Boot" Remember the Mod is in Progress, so don't take these Screens too Real, i must decrease some lamps, and change the Fog rim... ![]() ![]() ![]() ![]()
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ Last edited by Rapt0r56; 10-01-09 at 07:15 PM. |
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#2 |
Pacific Aces Dev Team
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Yes you must edit the line that refers to color and give it the hex-reference for blue in all entries for the mask. Sadly I don't know which one that is, but the entries in the menu.ini file are in attack and observation scope right after the redlight entry (Which is I11). You must change I12 to I19 colours, in this line:
[G26 I12] Name=BottomRight Type=1030;Static bmp ItemID=0x26120005 ParentID=0x26120000 Pos=365,-342,295,295 Color=0x96000050 Materials=1 Display=2;Linear Mat 0=data/menu/gui/redmask.tga Crop 0=1,1,-1,-1 MatFlags=0x9 TexFmt=0x29 The number in this example is red, but changing it you can get any colour, I have made it green to allow my new reticle to be visible in the dark as the original one does ![]()
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One day I will return to sea ... |
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#3 |
Stowaway
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Why oh why do devs use such silly variable names?!! I could understand if they were coding for a Commodore PET with 8K of RAM but there has been no need for abreviated variable names sinice early 90s.
Oh well..... |
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#4 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Thanks, i will try this later and give feedback.
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__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#5 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Iv'e tryded some Hex codes for the blue mask, but all i'm getting is everytime this:
![]() so i think, it's needed a special code for it, the normal red one is 0x96000050, so it needed a 0x........ and not my tested html hex codes. Picture: look at the TDC slide out controls, there you've seen the "Black" redmask. ![]() Black is not bad because it is neutral, the best would of course be blue, I continued to search. @ Hitman does you still know where you've got the code for the green one? ![]() [EDIT] I'm only need the Blue one 's for my Customized Attack Scope, the Ob's stayes red, becuase i will have blue dimmed lights in the Conning Tower. ![]()
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#6 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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This is interesting. Some time ago I also made a blue bulbs in the CT, but I never founded blue color for mask.
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