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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Installed Webster's deck gun mod and thought it was a bit over the top, so I increased the reload time and reduced the ammo storage a bit. One other thing I'd like to change is increasing the armor piercing power of the AP shells, but the numbers are giving me fits.
![]() None of them have any description of what they are, I'm trying to mod a 3 inch AP and for all I know the one I've selected could be a 16 inch or a .177 BB to shoot Ralphie's eye out. I copied the numbers from the 3 inch 50 and 4 inch 50 to notepad, then went through all the numbers in shells.zon, can't find anything that matches the ID or parent ID numbers anyplace. |
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#2 | |
Admiral
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You're almost there!!
Inside the Data/Library folder, open the "Shells.dat" file. All the specific ammunition types are there. The 3_50 is found under the "88mm_" headings. The 4_50's are under the "105mm_" name. The 5_25 are under "5_25Inch_" group (go figure!). Follow the id's of the specific ammunition found in this file, to match the id's in the .sim files your looking in. That 3_50 AP shell: ID=0x7cf440f1c98196cc........see if it isn't under the Parent ID of the node #32-33 of the Shells.zon file? ![]()
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 02-10-13 at 01:01 AM. |
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#3 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Thanks, sort of. Looks like 28 is 3-50 AP, 30 is 3-50 HE.
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#4 | |
Admiral
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Not with my Gold Edition of the stock SH4 1.5 version. The 3_50 AP shell: ID=0x7cf440f1c98196cc is at the #32-33 node. There are 104 node's in the file (the 104th is the :END node).
Couple of things you should look at. Checking the Shells.zon file "Proprities"......when was the file "Modified"? Mine reads October 16, 2007 at 3:34pm. Also, check your JSGME "Compare Snapshot" of your original game files. You did take a "Snapshot" of your cleanly installed game files didn't you before modding anything? Your original file snapshot should look like the one you have now (except for screen images you've taken that are in the main game folder; and the file named SI.bin, which is always added after running the game for the first time).
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#5 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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I haven't bought 1.5 yet, still chugging along with 1.4, so there was probably one or two more guns added to 1.5. I keep a virgin backup copy of the game patched to 1.4, got August 2004 for shells.dat and June 2005 for shells.zon.
![]() Would have been a bit simpler if they had just added comments/labels in the shells.zon file, hey? ![]() |
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#6 | |
Admiral
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Version 1.4 compared to 1.5? That explains the difference in the file.
Yes, it would be nice to have a map of what's what, but using the Shells.dat file (or any .dat file for that matter) sets up your ID's for the other files related to the .dat model object.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#7 |
Silent Hunter
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i realize that this is a 10 year old thread but it was the most appropriate one here.
in shells.dat, are the 2 pdr entries for the 50 cal machine gun? Node: --------Shell: --------ParentId: -------------------Id: -----------------------Node in Shells.dat 2 ------------2pdr_AA ------0x7f6ddabdc98196cc --------0x8ddf41f95d5de9f0 -------194 4 ------------2pdr_AP ------0xf15ae9d9c98196cc --------0x8ddf41859bb40de0 ------190 6 ------------2pdr_HE ------0x240b417fc98196cc --------0x8fdd61870683c468 ------186 in all of the explanations shells.dat i have found, there are no entries for a 50 cal. thanks. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#8 |
Stowaway
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In my SH4 install the .50cal machinegun (Deck_Gun_12mm_Browning.sim) uses 20mm AP ammo.
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#9 | |
Silent Hunter
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i must admit that, although i understand the design aspects of the parent-child id's, when i get into the details, my eyes water and my head throbs. ![]()
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#10 |
Stowaway
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#11 | |
Silent Hunter
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so, i slaved the 3"-50 cal cannon shells to the 12mm Browning and headed out to find some fishing boats or crab boats or something i could shoot at without drawing fire back. oh man! (lol) ![]() if only i could get a 3/4/5 inch cannon to rapid fire like the Ma Deuce! ![]() THANK YOU for this. my new secret weapon. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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