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#1 |
Seaman
![]() Join Date: Sep 2009
Location: The Netherlands
Posts: 40
Downloads: 6
Uploads: 0
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Hello everyone,
I've currently got an idea but I'm not sure if it would work. Would it be possibly to have a ship (a surface ship) to fire missiles instead of a cannon? And those missiles be fired in an arch? I ask this because I am planning on making a few ships from Red Alert 3. Starting with the Soviet Dreadnought: ![]() ![]() After that I want to make the Japanese Shogun Battleship: ![]() And other including the Allied Aircraft Carrier and Assault Destroyer, the Japanese Naginata Cruiser and eventually the whole fleets. I have plenty of modeling experience, so that won't be a problem. My skins usually aren't too good but they'll be good enough. Its the scripting part that I'm more concerned about. Especially on the Dreadnought. Oh, on another note, am I the only one who thinks it would be really cool to have these ships ingame? Ciao, Abyssinian |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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I think you will find most mods are tending towards reality in lieu of fantasy.
Not that there arent fantasy mods around 'nuclear torpedoes' comes to mind.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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