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#1 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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Xavier M. sent this to me and I thought I'd share it with other modders:
1st sorry for my english... I am a french player of Dangerous Water and I modify the doctine for homing torpedos... I think, it could be interesting... your torpedo take the max speed only if she dectect something... if you manualy stop the enable mode, she returne to pre eneble speed. it work good. I modify the file TORPEDO.TXT Whith "Dangerous Waters Update Version 104 Build 378 (English)" and the "LWAMI 308 Full" installed like this : ; Home IF NEWTRACK THEN { IF ASuWSafety THEN { IF ( TgtClass $= "SURF" ) OR ( TgtAlt >= -40 ) THEN { DROP } ELSE { DebugOut Ownname DEBUGOUT "Torpedo Acquired" DebugOut TargetName SETTACTIC "TorpHoming" IF ( AcousticMode == 1 ) THEN { SetSpd MaxSpd } ELSE { SetSpd 40 } ENDIF ;in passive mode if the speed is to high... torpedo never reached his taget... } ENDIF } ELSE { DebugOut Ownname DEBUGOUT "Torpedo Acquired" DebugOut TargetName SETTACTIC "TorpHoming" IF ( AcousticMode == 1 ) THEN { SetSpd MaxSpd } ELSE { SetSpd 40 } ENDIF ;in passive mode if the speed is to high... torpedo never reached his taget... } ENDIF } ENDIF you can try... At the same time, I modify all torpedos noise too like this : With DWedit in "Object Dialog" for all "normal" torpedos I decrese the "base" sound of -40 (eg: for 278:53 cm Torpedo : old Passive sonar SL = 77, now I put 37 !) At the same time, to keep the same sound level at max speed I modify the "Gen Topedo+10" in "Trurst Dialog" this +50. (old Gen Torpedo CspeedNoise = 10 now I put 50 !) with this mod, you can launch a low speed topedo. (like 10 or 20 kts...) the launch sound is the same... but your torpedo is more difficulte to detect at long range in pre enable speed when she's travel. ![]() |
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