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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
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Seems hiding in the depths may get more dangerous.
-S http://dsc.discovery.com/news/2009/0...ubmarines.html Quote:
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#2 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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__________________
Contritium praecedit superbia. |
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#3 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Wait a minute .. shooting a light pulse into the water generates sound signals?
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__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#4 |
Stowaway
Posts: n/a
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Clearly what is needed is fricking sharks...with fricking laser beams attached to their heads...
Now they would destroy a sub. |
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#5 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
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#6 |
Lucky Jack
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I've been waiting for them to do something like this for a while.
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#7 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
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It is only a matter of time before going underwater means you are just as easy to kill as on the surface.
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