![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Hellas
![]() |
![]()
hello, i had noticed that the peri is not locking at the exact center of the ships.
does anybody knows how can this be fixed ? thank you |
![]() |
![]() |
![]() |
#2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Nooo, it IS locking on the center of the ship.
![]() |
![]() |
![]() |
#3 |
Hellas
![]() |
![]() |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
|
![]()
Hi makman,
I'm visiting the forum now and notice your question. Some time ago when i was working on the Wide Screen mod I needed to adjust the new lock point for the peri/uzo/bino (as they have moved by the screen adjust) and, IIRC, I found the solution on the menu_1024 file. If i recall well you need to found the entry that adjust/draw the reticular lines for each peri/uzo/bino and adjust their draw position. Sorry to not have more info now but take a look there. ![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
![]() |
![]() |
![]() |
#6 |
XO
![]() Join Date: Jun 2008
Posts: 427
Downloads: 59
Uploads: 0
|
![]()
Hi makman94,
A screenshot would help to identify the problem and pinpoint the cause. Here's a thread that might help you. http://www.subsim.com/radioroom/showthread.php?t=147985 |
![]() |
![]() |
![]() |
#7 | |
Hellas
![]() |
![]() Quote:
at the first shot the peri is locking exactly at the center (aob=about 90) but what was confused me is at the second shot (aob=about 30).as you can see the bow is a bit lower than 7 marks but the stern is about 7.5(the horizontal marks are drawn and counted pixel by pixel ,made by me) but i figured out what going on and everything is absolutely normal ! ![]() ![]() @Badwolf, thank you for your reply |
|
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
What mod do you use to get all that stuff in screenshot ?
And is it GWX 3.0 compatible ? |
![]() |
![]() |
![]() |
#9 |
Hellas
![]() |
![]() |
![]() |
![]() |
![]() |
#10 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]() Quote:
All the torp fireing tools in the peri room. And I guess the different looks. |
|
![]() |
![]() |
![]() |
#11 | |
Hellas
![]() |
![]() Quote:
well...the problem with centering remains! today i tested the greek 'bulldog' AVEROF and look what i got (aob=90) i have the suspecion that the values that adjust the center of the ships are inside their cfg files.....or not ? does anybody know something about this?? ![]() |
|
![]() |
![]() |
![]() |
#12 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Try deleteing the 2d Compartments in the Averoff cfg file.
If that changes nothing? I'd suspect the information is gathered from the bounding box of the units. SH3 does not see a Ship. It see's a Box. |
![]() |
![]() |
#13 |
Hellas
![]() |
![]() |
![]() |
![]() |
![]() |
#14 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
From your earlier postings,
As I looked at them I suspected a Bounding Box thing. At an AOB of 90 you should be close to exact center. But at an AOB of 30? A box would distort the center. The Averoff has a flag staff at the back. It could increase the Bounding Box size. We would not see it, but the Game Engine would. |
![]() |
![]() |
#15 | |
Hellas
![]() |
![]() Quote:
about your suggestion: i tested that and nothing changed.not centering. do you know what these values means ? (i think are adjusting the 'box' ,but what each number adjusting?) UnitPos=87,17,338,11 edit: '' The Averoff has a flag staff at the back. It could increase the Bounding Box size.'' --can be so big this invisible box? thank you for helping me |
|
![]() |
![]() |
![]() |
|
|