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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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After checking my hidden devices, in hardware manager, I find that Starforce is installed. I bought and installed SH3 many moons ago, from an original UBI CD so I figured it was there.I ask this question here in the hope that my plan, below, will not affect my installation of GWX3 and other mods.
I have a "plan" but need a "sanity check" before I proceed with it. ***EDITED OUT BY MODERATOR, NO SUCH RUBBISH HERE, PLEASE, WE ARE A SERIOUS WEB***. I am already running 1.4b and GWX3. What I'm contemplating is this: 1. Get back into base and save. 2. Copy the no-cd files (after backing up, of course!) to SH3 directory: sh3.exe MissionEngine.dll SimData.dll StateMachine.dll Utils.dll 3. Delete Starforce using instructions at http://www.glop.org/starforce/ I'm trying to do this in this manner in the hope that I can save my entire SH3, GWX3 and other mods current install...and maybe even my current campaign...yet get rid of the Starforce attrocity. My questions are: Does GWX3, SH3 commander or any other mod write to the 5 files listed above? I doubt it as they are DLL's and EXE...but I'm no system whiz. Do you think this can be accomplished, as I've outlined, or am I really missing the boat? I am really trying to avoid starting all over again, if at all possible and I'm a bit reluctant (read that as pissed off) to spend another dime on SH3, again, just to get a version without Starforce. If it comes to that...so be it...I will. I am hoping to avoid that however. What do you guys think...will this work? Vic Last edited by Hitman; 04-06-09 at 02:51 PM. |
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