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Old 03-27-09, 02:20 AM   #1
Etienne
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Default The First Starfleet Submarine

I started my current career (About 50-60% realism, stock, not DID but I am usually honnest with duds, missed shots and bad approaches) at the earliest possible date, in an S-Boat, and traded up as they came. Stuck with the same crew thorough, just added new folks as needed.

It's now late 1944, and I'd say 50% + of my crewmembers are officers - At least two per compartment, except for the guns and DC crew.



Isn't there a limit to the number of officers you can have onboard? It's starting to feel like Star Trek, especially since the 1st watch Lieutnant's name's Kirk...

Also, when I get a medal after a patrol, it still refers to the first time I got it (IE, "The two war patrols of the USS Pike", when I've been on the Balao for four patrols) is that normal? And do the player character ever get promoted?

Do crew members ever get any medals except for the patrol star, wounded medal and submarine service medal?
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Old 03-27-09, 07:09 AM   #2
Morpheus
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speaking of medals and promotions

as far as i can say it makes more point in sinking a lot of shipping tonnage, rather than making a additional mission ... medals and promotions come with a huge number of tonnage.

of course, playing on 50-60% realism takes away some bonus ... the higher the realism the higher the rewards.

kr morph
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Old 03-27-09, 08:14 AM   #3
Schroeder
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Are you playing 1.4 or 1.5?
In 1.4 my Sub became a playground for officers and high petty officers within one year.
I usually rotated officers out and replaced them with seamen to simulate realistic crew transfers (your first officer surely wants to command his own sub at some time).

I think in 1.5 that problem has been fixed, but I haven't played it long enough to really decide on that (at least people aren't getting promoted so quickly anymore)
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Old 03-27-09, 08:53 AM   #4
Loud_Silence
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I also started my campaign early, and now i have so many officers with so many habilities that they don't fit in the habilites toolbar
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Old 03-27-09, 09:07 AM   #5
AVGWarhawk
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Old 03-27-09, 01:08 PM   #6
Etienne
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Quote:
Originally Posted by Schroeder View Post
(your first officer surely wants to command his own sub at some time)
How dare you! My men love me; they would never betray me! Especially not Mr. Kirk!

And yes, I'm playing 1.4 - I really need to buy the U-Boat pack.
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Old 03-27-09, 01:12 PM   #7
Kapitan_Phillips
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*wants to see what a photon torpedo does to a Sampan*
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Old 03-28-09, 03:02 PM   #8
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Quote:
Originally Posted by Kapitan_Phillips View Post
*wants to see what a photon torpedo does to a Sampan*
1. Modify the deck gun velocity so it becomes a near "hit-scan" weapon.

2. Greatly increase health of your submarine of choice.

3. Somehow turn torpedoes into an area of effect weapon.

4. Surgically enhance your first officer's ears.

5. Skip on the miniskirts. Not so good on hairy legs.
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Old 03-28-09, 06:04 PM   #9
Subnuts
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Damn. With all those Lincoln clones, the South will never rise again on your boat!
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