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Old 03-07-09, 04:29 PM   #1
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
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Default Please give suggestions for Realism

I was wondering if there are stats available for the war that list the average tonnage sunk per mission for each type of sub. I'm interested to know the avg for a typeII and TypeVIIB especially.

Also would like suggestions on how to adapt my play style to get closest to actual tonnage averages in real life. I have some guidelines that I already use that I will list below.

As suggested by Sailor Steve I believe, I set my minimum reload time for the deck gun to 10 seconds using SH3 Commander. Someone else suggested to only use deck guns on ships that are 1.5 tons or less.

What I do now is I only use my deck gun to finish a ship that has been torpedoed. For a ship of 4 tons or more, I don't use my deck gun until it has two fish in it. For a ship less than 3 tons I will use my deck gun after it has 1 fish in it.

I only allow 10 rounds of HE to be fired at any given ship. Then my deck gun mysteriously jams. I only allow 2 ships to be finished off with guns per mission.

With patrols. I patrol my grid for 24 hours. Then I allow myself to patrol a grid up to 2 grids away from my patrol grid for 24 hours. Then I start back to base and take the shortest route, only engaging targets I meet along the way and not searching prime areas.

I engage merchants in the order that I discover them. No letting a small merchant go to save torps for a T3 tanker. If I do miss a ship of 3 tons or less, (rare occurance but it happens sometimes if I play when too tired) I do not take another shot at it. Over 3 tons though is grounds for lining up a second attack.

I don't target escorts in a convoy first s0 I can attack the merchants at leisure. Only will attack a DD if it has discovered me and is DC'ing me. Then I will try to slip away, but if I can't then I may attack it. How long I try to slip away depends on what mood I am in and if I need to save quick I am more apt to finish the DD in order to save.

No harbour raids. There was only one during the War. I play with crew transfers and malfunctions using SH3 commander.
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