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#1 |
Stowaway
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when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.
the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding. the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt. i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game. |
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#2 | |
Ace of the Deep
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IE: Earlier versions if a DD ran over you periscope it sank. So maybe they did away with collision effects in zone file?
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#3 |
Navy Seal
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ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
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#4 | |
Stowaway
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its ship to ship (i assume the key is friendly to friendly) that cause no damage as thou it never happened. i never checked but it probably does the same on U S side too. i find a good test is the stock midway single mission, sink the 3 carriers and battleship (use my extra torpedo power for simplicity) and everything will mill about running into each other trying to find you. |
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#5 |
Officer
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I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.
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#6 |
中国水兵
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I just assumed friendly ship collisions caused damage-I've seen grey ship sunk icons after a few bruhahas caused by my dud torpedos bouncing off convoys. I definitely didn't hit anything, wasn't credited with any kills and no ships were firing their deck guns, but it could have been from the depth charges going off, I guess.....all this in TMO 163 for SH1.4.
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#7 | |
Stowaway
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at least that means the equipt on deck can be damaged by ship to ship collisions. or maybe it was the merchant to warship combination, did you see any damage other than the DC racks?. |
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#8 |
Stowaway
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other than your picture, i havent seen any warship to merchant collisions so i havent seen what if any damage happens when they collide but warship to warship is no damage at all.
im wondering if the merchant kept the depth charges from leaving the deck and that is what exploded not the collision? was it dropping charges when all this happened? |
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#9 |
Navy Seal
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It's certainly easy enough to test by building a single mission. Even with the stop on a dime AI, you can set them close enough that they WILL hit at speed.
Try it with stock and see what happens. |
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#10 | |
Stowaway
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they would not run into each other when i try to but they do it in the game all the time lol. its really funny to see a battleship under full steam stop dry and back up so a little merchant ship can chug by in front of it. its sooo realistic too lol ill have to figure something out, i need a way to confirm if its all ships or just certain ones. i did see one time a carrier hit a destroyer midships and the DD got some damage but the carriers bow was right into the DD torpedo launchers so i think it was deck equipt and not hull damage this is the mission i made if any of you want to try it and see if you can get collisions, its jsgme ready http://files.filefront.com/WEBSTERs+.../fileinfo.html Last edited by Webster; 02-20-09 at 12:28 AM. |
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#11 |
Officer
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The destroyer was just coming over to where I was. He hadn't started dropping cans yet. He cut in front of a zig-zagging tanker. There is another ship just outside your view that came close to hitting the tanker
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#12 | |
Stowaway
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#13 |
Ace of the Deep
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Well maybe the merchant ships take damage but the sub doesnt seem to take any damage at all. Last night I rammed a medium sized merchant doing 16 knots and bounded off with no damage to the sub. I could even fire the bow torpedoes. I could not tell about the merchant tho. I even circled and rammed her again with no damage to the sub. Did they change that in 1.5?
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#14 |
Navy Dude
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I once saw a merchant to merchant collision during a convoy attack - one ran into another dead-in-the-water freighter. They hit each other at the bow, and other than the screechy scratchy sound, I think it was of no consequence (damage) for them both. Was nice to watch - I sank both ships afterwards.
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#15 | |
Officer
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No damage to the tanker that I could see. It carried on like nothing happened. |
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