SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-15-09, 01:18 AM   #1
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Why won't ship on ship collisions cause any damage?

when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.

the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding.

the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt.

i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game.
  Reply With Quote
Old 02-15-09, 02:03 PM   #2
NEON DEON
Ace of the Deep
 
Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
Default

Quote:
Originally Posted by WEBSTER
when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.

the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding.

the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt.

i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game.
I am thinking its becuase they could not figure out how to tone it down.

IE:

Earlier versions if a DD ran over you periscope it sank.

So maybe they did away with collision effects in zone file?
__________________
Diesel Boats Forever!
NEON DEON is offline   Reply With Quote
Old 02-15-09, 02:05 PM   #3
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
tater is offline   Reply With Quote
Old 02-15-09, 05:03 PM   #4
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by tater
ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
yes, ship to sub causes damage to both in stock as well.

its ship to ship (i assume the key is friendly to friendly) that cause no damage as thou it never happened. i never checked but it probably does the same on U S side too.

i find a good test is the stock midway single mission, sink the 3 carriers and battleship (use my extra torpedo power for simplicity) and everything will mill about running into each other trying to find you.
  Reply With Quote
Old 02-15-09, 08:03 PM   #5
Captain Dave
Officer
 
Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
Default

I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.

Captain Dave is offline   Reply With Quote
Old 02-16-09, 08:00 AM   #6
rubenandthejets
中国水兵
 
Join Date: Jan 2009
Posts: 279
Downloads: 20
Uploads: 0
Default

I just assumed friendly ship collisions caused damage-I've seen grey ship sunk icons after a few bruhahas caused by my dud torpedos bouncing off convoys. I definitely didn't hit anything, wasn't credited with any kills and no ships were firing their deck guns, but it could have been from the depth charges going off, I guess.....all this in TMO 163 for SH1.4.
__________________
HMAS Sydney III "Thorough and Ready"
rubenandthejets is offline   Reply With Quote
Old 02-16-09, 10:51 AM   #7
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Captain Dave
I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.

looks like it hit the depth charge rack and they went off doing the damage.

at least that means the equipt on deck can be damaged by ship to ship collisions.

or maybe it was the merchant to warship combination, did you see any damage other than the DC racks?.
  Reply With Quote
Old 02-18-09, 06:14 PM   #8
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

other than your picture, i havent seen any warship to merchant collisions so i havent seen what if any damage happens when they collide but warship to warship is no damage at all.

im wondering if the merchant kept the depth charges from leaving the deck and that is what exploded not the collision? was it dropping charges when all this happened?
  Reply With Quote
Old 02-18-09, 06:21 PM   #9
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

It's certainly easy enough to test by building a single mission. Even with the stop on a dime AI, you can set them close enough that they WILL hit at speed.

Try it with stock and see what happens.
tater is offline   Reply With Quote
Old 02-18-09, 10:32 PM   #10
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by tater
It's certainly easy enough to test by building a single mission. Even with the stop on a dime AI, you can set them close enough that they WILL hit at speed.

Try it with stock and see what happens.
well i tried and all i got was a parking lot lol.

they would not run into each other when i try to but they do it in the game all the time lol.

its really funny to see a battleship under full steam stop dry and back up so a little merchant ship can chug by in front of it. its sooo realistic too lol

ill have to figure something out, i need a way to confirm if its all ships or just certain ones.

i did see one time a carrier hit a destroyer midships and the DD got some damage but the carriers bow was right into the DD torpedo launchers so i think it was deck equipt and not hull damage

this is the mission i made if any of you want to try it and see if you can get collisions, its jsgme ready http://files.filefront.com/WEBSTERs+.../fileinfo.html

Last edited by Webster; 02-20-09 at 12:28 AM.
  Reply With Quote
Old 02-18-09, 10:49 PM   #11
Captain Dave
Officer
 
Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
Default

The destroyer was just coming over to where I was. He hadn't started dropping cans yet. He cut in front of a zig-zagging tanker. There is another ship just outside your view that came close to hitting the tanker
Captain Dave is offline   Reply With Quote
Old 02-18-09, 11:29 PM   #12
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Captain Dave
The destroyer was just coming over to where I was. He hadn't started dropping cans yet. He cut in front of a zig-zagging tanker. There is another ship just outside your view that came close to hitting the tanker
was there any noticable damage to the merchant?
  Reply With Quote
Old 02-19-09, 03:59 PM   #13
NEON DEON
Ace of the Deep
 
Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
Default

Well maybe the merchant ships take damage but the sub doesnt seem to take any damage at all. Last night I rammed a medium sized merchant doing 16 knots and bounded off with no damage to the sub. I could even fire the bow torpedoes. I could not tell about the merchant tho. I even circled and rammed her again with no damage to the sub. Did they change that in 1.5?
__________________
Diesel Boats Forever!
NEON DEON is offline   Reply With Quote
Old 02-19-09, 05:01 PM   #14
Te Kaha
Navy Dude
 
Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
Default

I once saw a merchant to merchant collision during a convoy attack - one ran into another dead-in-the-water freighter. They hit each other at the bow, and other than the screechy scratchy sound, I think it was of no consequence (damage) for them both. Was nice to watch - I sank both ships afterwards.
__________________
"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!"
(Friend, we will fight on forever, forever and forever!)
Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864
Te Kaha is offline   Reply With Quote
Old 02-19-09, 10:32 PM   #15
Captain Dave
Officer
 
Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
Default

Quote:
was there any noticable damage to the merchant?

No damage to the tanker that I could see. It carried on like nothing happened.
Captain Dave is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:48 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.