![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sailor man
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 47
Downloads: 14
Uploads: 0
|
![]()
Ahoy fellow submariners!
I've a couple of odd situations on my hands. I'm operating a Gato class boat in June of 1942. I put out of Pearl and deployed to Hokkaido for patrol, running across a convoy that I decided to stalk. I bagged two tin cans and three Marus totaling 19071 tons and showed a clean pair of heels back to Midway to refit. After taking on fresh stores and ten new fish I returned to Hokkaido and completed my patrol, then turned South and deployed to Honshu to hunt convoys. I periodically save my game like any normal person, and that is where I noticed a problem. I opened the game and loaded my last save - which put me 60ni off Kamaishi. The moment I found myself in the con I heard one of my fish fire off. I gave no such command nor pressed any buttons... my torpedo targeting system wasn't even opened. I thought that perhaps it was just a one time glitch with my audio, but the next save and load I made another fish shot off. In short, my fish are firing by themselves. Has anyone expierenced this before or know anything else about it? I've sailed back to Midway and taken on new torpedos, but I don't know if that's solved the problem. My Radar also started to act up when my fish did. Previously it worked but now it simply doesn't... I've gone to the radar station and tried to turn it on/off, set the range, run a sweep, etc... and nothing has worked. Its simply dead. I haven't taken any hits or damage from any Japanese vessels or aircraft... so nothing is out of commission. Again, anyone expierenced this before or know anything else about it? Thanks in advance for your time and efforts. EDIT: I am using SH4 Stock with a KillFlags Mod skin for my boat... but I installed everything previous to leaving Pearl. |
![]() |
![]() |
![]() |
#2 |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
|
![]()
Are your torpedoes actually firing (as in, they're missing from the boat, you can see their trail, etc)?
SH4 has a rather annoying tendency to play sounds upon loading a game that were previously played prior to saving. So it sounds like a fish is running, or damage occurred, etc., but it's not actually occurring. I have no idea on the radar issue. Still playing early war, my Salmon can't get radar (yet). The next time I'm offered a boat, I'm gonna take it. |
![]() |
![]() |
![]() |
#3 |
Sailor man
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 47
Downloads: 14
Uploads: 0
|
![]()
You're thinking as I did. I assumed it to be a mere sound glitch... there were no fish in the water, trails, etc... but they wern't listed in my torpedo management menu... meaning they had indeed been fired? And each time I load a game the number increases... so when I hunted down and lined up a perfect convoy interception... I raised my attack periscope and discovered tube three was the only one ready to fire and tube two was being reloaded... everything else was empty!
|
![]() |
![]() |
![]() |
#4 |
Bosun
![]() Join Date: Jan 2009
Location: Halmstad, Sweden
Posts: 69
Downloads: 10
Uploads: 0
|
![]()
I never heard about this before. As the gentleman said, the sounds of torps being fired usually comes when you´ve just loaded a save but never have they actually be gone.... At least not for me...
Try to reboot the game and start with that same save again. If that doesnt work, I would say it´s time to re-install the game ![]() good luck |
![]() |
![]() |
![]() |
#5 |
Sailor man
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 47
Downloads: 14
Uploads: 0
|
![]()
Ok, loaded my Midway Refit save and the sound occured again, but this time I still had all my fish... so I'm not sure why they were simply unloading.
|
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Happened to me last night. Whoosh noise, no fish. It's a sound file playing. Least it was for me.
|
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
I was getting ready to blame that dammed enter key.... but
never had this one, Ive had the "taking damage" stuff but never the torp sound. ![]() Anyhow welcome to subsim Frank.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
![]() |
![]() |
![]() |
#8 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
|
![]()
When you did your refit at Midway, did you refit TWICE. Maybe you know this but if you refit with empty tubes, it does not fill the tubes. You have to refit, click the auto-reload button off then on, so starts loading tubes and then refit again. It will set aside enough torps to load the tubes so you can add the extra torps, but it still takes time to load them unless you time compress, they don't just pop into the tubes.
Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
![]() |
![]() |
![]() |
#9 | |
Fleet Admiral
![]() |
![]() Quote:
![]()
__________________
abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
|
![]() |
![]() |
![]() |
#10 |
Sailor man
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 47
Downloads: 14
Uploads: 0
|
![]()
Aye. I took on new fish, saw that they didn't load, clicked on/off the auto-reload, and refitted again. I didn't know but sorta figured that out.
Thanks everybody, for your help and the warm welcome! |
![]() |
![]() |
![]() |
|
|