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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which environment mod are you using? | |||
GWX 16km |
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39 | 57.35% |
OLCEnvironment 2 |
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12 | 17.65% |
OLCEnvironment Gold |
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10 | 14.71% |
Other (Specify if possible) |
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8 | 11.76% |
Multiple Choice Poll. Voters: 68. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Pacific Aces Dev Team
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I have more or less finished the fixed-weather mod I have been working on, and now I would like to know which one you are using from the above, so I can consider which files would be better to provide for the maximal amount of users.
Please answer the poll, it just takes a moment and will give helpful data. So far I have planned to provide a NYGM and a GWX version, I know I can contact those guys for the proper permissions, but OLC seems to be out temporarily ![]()
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One day I will return to sea ... |
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#2 |
Ensign
![]() Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
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NYGM 3.1
![]() That's an Environment mod right?
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You can never put too much water on a nuclear reactor... |
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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MANOS environment mod,with Reece 'green atlantic' and OLC flat sun fix combination
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#4 |
Stowaway
Posts: n/a
Downloads:
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What is this Manos environment mod of which thee speaketh ?
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#5 | |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Man0s Environment Pro
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#6 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Seeing as how GWX 3.0 already has parts of OLC's environment mod built in, I'd say it's practically a given that there will not be much difference in the changes needed for a mod to be compatible with GWX 3.0 and OLC Gold.
Just promise that the night sky will be night, not just pitch black, and the horizon color will fit with that instead of glowing a bright blue as if the sun were on the verge of rising at any moment even though it's hours away. I like that the "dark horizon" flaw was fixed with other env mods, allowing for an easier time to spot the smoke plume of vessels, especially at dawn and dusk, but having the horizon lit up like high noon when it's midnight is a real immersion killer. ![]() At the other extreme, 16k nights in GWX 3.0 are so black that you can barely see the UZO when you're standing in the conning tower, let alone spot a warship or merchant running with no lights. ![]() I think many are hoping your own ideas will produce results that are a happy medium that gives one the "feel" of night without the game-killing darkness of true night or the glaring horizon that makes one feel as if they're on some eternal dawn patrol. Realism in a game only works if it has no serious hindrance to playing the game. Looking forward to what you create, Hitman! ![]() Share what you learn! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#7 |
Bilge Rat
![]() Join Date: Oct 2008
Posts: 1
Downloads: 29
Uploads: 0
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other
Voted for "other", in my case, Man0s Environment Pro
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#8 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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#9 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Hard choice between GWX3 and Manos, but in the end I voted for GWX3.
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#10 | |
Pacific Aces Dev Team
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The purpose of the idea is to prevent f.e. the Atlantic from being sunny and with calm water south of Reikjavik in January, or the Caribbean seeing frequent choppy weather and storms, etc. BUT respecting in all the rest the author's idea about his environment mod.
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One day I will return to sea ... |
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#11 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#12 | ||
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Reece has found a solution for Horizon bug in his own scene.dat. It works very well for me. See the picture in biggest size, horizont is almost perfect. I changue env and misc folders often looking for the best result. Your idea about enable via SHCommander is excellent. Clouds, water and weather will changue according to time, place or season.
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#13 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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I am using and have voted for OLC gold with manos final- superb!
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#14 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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GWX 3.0 Gold stock 8km. Night is dark but not gamekilling dark.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#15 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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I found that the night horizon bug is controlled with the first image in the sky_atl.tga within the skycolors_xx.dat files. As with the 4th image in the specular.tga can control sunset and sunrise (which i coloured to give a more orange sunrise/sunset on across the water!
hope this helps Rick |
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