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Old 02-18-09, 03:53 PM   #1
Otto Heinzmeir
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Default My type II Hydrophone gives updates while surfaced. Is this a bug?

My type II Hydrophone gives updates while surfaced. Is this a bug? I just started a new campaign with a type II. The only thing I used previously was a type VIIB.

I thought it was odd when I asked the hydrophone PO to track a merchant and after I surfaced he was still giving me updates. I kept going until gradually his updates whet from bearing 268, 254 etc until he reached 178 then I knew the ship was behind me.

This is in the stock game by the way. Also when I am surfaced and manually scan the hydrophone, there is no signal, which is correct and yet If I asked for updates when submerged and then surface I get continual updates. This is annoying because I don't want to cheat and I also want to play the Type II but not if the AI is going to give me a crutch like this. Is there anyway to fix this so I don't get updates while surfaced. I am playing with 100 realism.
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Old 02-18-09, 04:05 PM   #2
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How's the weather? If your boat is dipping beneath the waves regularly you should get hydrophone updates then. The main hydrophone array is built into the sides of the boat near the bow. It is possible to have the improved KDH sensor, but that is actually mounted on the deck, so it would definitely only work while submerged.

I've never experienced that particular problem, but it sounds like the 'silent running' bug: if you surface while Silent Running is set, your crew will still not do anything until you secure from it. Likewise you cannot open torpedo doors below 25 meters depth, which is okay, but if you go that deep with them open you then can't close them either!
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Old 02-18-09, 04:13 PM   #3
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its a bug.

i noticed it the other day when i gave the order to the sonar man to track a warship.

after i surfaced he continued to track the ship providing accurate data with relation to bearing and speed etc.

the weather for me was perfect calm.

it was not an issue of dipping below the water line with the receiver

test this out someone.

order the hydrophone operator to track a merchant or warship and then surface... he will keep tracking it
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Old 02-18-09, 04:18 PM   #4
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Well then we need to tell him to stop doing that - it's bad for the morale of the player.
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Old 02-18-09, 04:35 PM   #5
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Actually I think there are two different phenomena being described ITT.

The ongoing tracking once surfaced seems to go on indefinitely no matter the weather, and is a bug.

The reporting of new contacts once surfaced only occurs when the boat dips beneath the surface in high seas. This may or may not be a bug.
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Old 02-18-09, 04:41 PM   #6
Otto Heinzmeir
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Well I'm not in silent running. There are some waves but not rough by any means. I am not sure how to shut him up{ the hydrophone PO that is}. Since its a merchant he's tracking I suppose if I ask him to track a warship then he will stop.

It turns out its only a French trawl and since I only have 5 torps not wasting one on him. Maybe I can drop off my Hydrophone guy off on the trawl, I think it might help the German war effort
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Old 02-18-09, 05:43 PM   #7
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Quote:
Originally Posted by RoaldLarsen
Actually I think there are two different phenomena being described ITT.

The ongoing tracking once surfaced seems to go on indefinitely no matter the weather, and is a bug.

The reporting of new contacts once surfaced only occurs when the boat dips beneath the surface in high seas. This may or may not be a bug.
two separate issues being discussed here, the latter of which is not a bug.

to stop the tracking just tell the hydrophone operator to go to "normal sweep"
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Old 02-18-09, 08:45 PM   #8
Otto Heinzmeir
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Quote:
Originally Posted by GoldenRivet
Quote:
Originally Posted by RoaldLarsen
Actually I think there are two different phenomena being described ITT.

The ongoing tracking once surfaced seems to go on indefinitely no matter the weather, and is a bug.

The reporting of new contacts once surfaced only occurs when the boat dips beneath the surface in high seas. This may or may not be a bug.
two separate issues being discussed here, the latter of which is not a bug.

to stop the tracking just tell the hydrophone operator to go to "normal sweep"
Ok normal sweep worked. Thanks. I had to submerge first again before I could issue the command. So not to big a deal I guess, and I like the shorter missions in the typeIIA.
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Old 02-19-09, 08:31 AM   #9
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"Normal sweep" command will not, as stated above, work on the surface but you could always remove the sonarman from his station and then put him back.

I figure he has to take a 5 minute break sometime while on the surface.

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Old 02-20-09, 01:27 PM   #10
Otto Heinzmeir
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Thanks Benny. That is a good tip. I take him out and he stops. What was funny is in a new mission I had him track while submerged, then I surfaced and had my watch give bearing and range. Course my Hydrophone guy was giving updates too. Hilarious. So I took him off his post. I was parraleling the ship for awhile. So I thought after maybe 15 minutes I'd put my Hydrophone guy back at his post while still surfaced and he started giving updates again. I mean this guy is dedicated I think. So now I only put him in his post just before I submerge.
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Old 02-20-09, 01:46 PM   #11
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you have to submerge for any sonar commands to work.

like i said....

order "normal sweep" and he will stop following that specific contact.

of course if it is the ONLY contact in hydrophone range, he will provide updates... but he will sweep for others as well if you do it this way.

1. submerge

2. order normal sweep

3. surface

4. presto... no more surface contact following
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Old 02-20-09, 03:40 PM   #12
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Quote:
Originally Posted by GoldenRivet
you have to submerge for any sonar commands to work.

like i said....

order "normal sweep" and he will stop following that specific contact.

of course if it is the ONLY contact in hydrophone range, he will provide updates... but he will sweep for others as well if you do it this way.

1. submerge

2. order normal sweep

3. surface

4. presto... no more surface contact following
Correctumondo
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