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#1 |
Gunner
![]() Join Date: Jul 2006
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Hi Captains,
Just a question: Can I enable Raceboy SH4 effects for Sh3 and GWX Enhanced damage effects together or confict? I am using SH3 1.4b with GWX3.0 and Commander 3.2 Oh what the GWX late war snorkel antennas do ? Thanks in advance , ![]()
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Chances favour the prepared mind! GWX 3.0 SH3 Commander 3.2@94% Realism. ![]() |
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#2 |
Gunner
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Please anyone?
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Chances favour the prepared mind! GWX 3.0 SH3 Commander 3.2@94% Realism. ![]() |
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#3 |
The Old Man
![]() Join Date: Dec 2008
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Dunno about the conflicting mods.
Late war sensors, will give your XXI (If you use one) a snorkel with a RADAR detector mounted on it.
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#4 |
Gunner
![]() Join Date: Jul 2006
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thanx!
Any help for my first question please?
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Chances favour the prepared mind! GWX 3.0 SH3 Commander 3.2@94% Realism. ![]() |
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#5 |
Loader
![]() Join Date: Jan 2009
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It crashed my computer a few times with both enabled.
Have racerboy's effects enabled now, love them. GWX is great too, but floating/twitching bodies is awesome ![]() Anyways, JSGME shows me this when I try to slide over the GWX effects with racerboy's already enabled: "Zones.cfg" has already been altered by the "Rbs1_SH4_Effects_GWX_21_204f" mod. "particles.dat" has already been altered by the "Rbs1_SH4_Effects_GWX_21_204f" mod. "particles.dsd" has already been altered by the "Rbs1_SH4_Effects_GWX_21_204f" mod. So - I'm guessing from my crashes and that log - NO. One or the other. Until somebody proves me wrong ![]() |
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