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Old 11-13-08, 02:42 AM   #1
Raptor_341
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Default Alfa Tau 3.1

>> Does anyone have Alfa Tau 3.1, or at least know where to get it. I would like to try the mod but seeing as i cant read Italian, its proving to be harder than i thought.
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Old 11-13-08, 05:54 AM   #2
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Used google translate - got the mod. Hope it works
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Old 11-13-08, 06:06 AM   #3
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I sent you PM check your subsim inbox
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Old 11-13-08, 12:02 PM   #4
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The mod contains an english readme.
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Old 11-13-08, 04:02 PM   #5
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castout i did get your PM, thank you. It worked. Liking what i see in the mod so far ( Much larger options for mission and making them ), my only question is how it the doc and AI? Did they use LWMAI, because its been very good to me. ( AI dipping, no CM torp death, and so on )
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Old 11-13-08, 04:15 PM   #6
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Yes the mod is based on lwami, i don't think it is the latest version of lwami because in alfa tau the frigate's cwis works against missiles launched from 688i whereas it doesn't work in the latest version of lwami.
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Old 11-13-08, 06:07 PM   #7
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Alpha Tau? What is that?
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Old 11-13-08, 06:58 PM   #8
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Quote:
Originally Posted by Pisces
Alpha Tau? What is that?
Alfa Tau :p and its a mod for very very naughty players.
Just kidding, its a mod, based on some old version of lwami and with the capability of extending the number of playable units. Its the DW version of SCU to some extent.
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Old 11-13-08, 08:09 PM   #9
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anyone know where to find missions for it, or have any good ones. I think ill head back to the forums again.
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Old 11-13-08, 08:34 PM   #10
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Quote:
Originally Posted by Raptor_341
anyone know where to find missions for it, or have any good ones. I think ill head back to the forums again.
I think that whatever mission designed for lwami would work without problem in alfa tau. Same thing with dw 1.04 stock missions (although in this case you would have the same problems as if you were using the missions in stock lwami).
Of course if you design new missions (with the new units as playable) they won't play well with lwami, but why would you want to downgrade ?
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Old 11-13-08, 08:36 PM   #11
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downgrade?
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Old 11-13-08, 09:36 PM   #12
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Quote:
Originally Posted by Raptor_341
downgrade?
If you design a mission with a playable u212 in alfa tau, how are going to play using for instance the lwami mod ? You can't pure and simple.
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Old 11-13-08, 10:02 PM   #13
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aye. Ill be making missions for Alfa Tau. We should get more people making missions for Alfa tau, havnt found any yet
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Old 11-14-08, 12:19 AM   #14
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Quote:
Originally Posted by Raptor_341
castout i did get your PM, thank you. It worked. Liking what i see in the mod so far ( Much larger options for mission and making them ), my only question is how it the doc and AI? Did they use LWMAI, because its been very good to me. ( AI dipping, no CM torp death, and so on )
Alfa Tau is based on LWAMI. In fact you could say Alfa Tau as LWAMI but with added playables and more new 3D models.

The Russian mod reinforce Alert however is a totally different animal than LWAMI and Alfa Tau. Just from doctrinal changes the RA imo far outdone the LWAMI mod.
For instance in RA the ADCAP actually has a steered head seeker which means it's no longer snaking. Some of the Russian torpedoes in RA are equipped with active/passive wakehoming so it's a combination of active/passive homing with a further wake homing guidance just like in actual reality. But RA has got some minor bugs which nothing that I can't live with considering what I get from it. LWAMI and Alfa Tau in the other hand is a very clean add-on in that it is well tested and as far as I know pretty much bugs free.

It's of course up to you to decide which one you prefer to play. I'll be upgrading to broadband hopefully by this week and I'm considering playing multiplayer with DW but with RA I'm totally clueless as whom I would be able to ask to play with me...and i've been using a sound mod that tinkered with the database so even with fellow RA player...ashhh guess I'm stuck with single player.
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Old 11-14-08, 02:12 AM   #15
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Sounds interesting...where might I find this Alfa Tau?
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