SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-03-08, 11:42 AM   #1
ACR
Seaman
 
Join Date: Dec 2008
Posts: 42
Downloads: 19
Uploads: 0
Default GWX 2.1 passive sonar

hi!

i,m new here and first a hello to all!

i,m playing sh3 + gwx2.1- what a wonderful addon!

the only issue i do not like is the passive sonar of the destroyers currently in summer 1940 hunting in the western approaches wih the VIIb.

when i attacked a convoy and was counterdetekted of course the escort steams for me and nails me down with depth charges. normally when i deal with 1-2 destroyers i,m able to survive (having about 130 meters water depth) until he runs out of charges. but without using silent running there is no way to manouver that he looses contact. the escorts are turning above you and follow you for hours without having depth charges.

and now the point- when turning on silent running i can simply relax. go slow speed with silent running and he will loose me immediately for sure and steam off.

without silent running even using minimum rpm,s, manouvering carefully etc, there is noc chance to loose him.

so i have two options a) without silent running i cannot loose him, b) with silent running i will loose him for sure...

is it only me having this and is there a way or hints how to loose an escort without silent running? ( i,m tending NOT to use it, because with it i,ts too easy to loose an escort)

thanks for any comments!
ACR is offline   Reply With Quote
Old 12-03-08, 12:50 PM   #2
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

Scuttlebutt (='gossip') has it that in later years DDs get much better at nailing you. So I'd say keep your silence advantage while you can and live for another couple of years, ... and then fear death. Start a new carreer a year or 2 later. That should even it out.
Pisces is offline   Reply With Quote
Old 12-03-08, 05:23 PM   #3
Annatar
Machinist's Mate
 
Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
Default

I read somewhere that early-war ASDIC was, in the words of some of its creators "a huge bluff" and only able to track or detect about 10% of boats.
So yeah; enjoy it while it lasts.
Annatar is offline   Reply With Quote
Old 12-03-08, 05:33 PM   #4
ACR
Seaman
 
Join Date: Dec 2008
Posts: 42
Downloads: 19
Uploads: 0
Default

thanx for your replies gents! so you think it was really so easy to leave the scenario in early war days?

hm... good question...
ACR is offline   Reply With Quote
Old 12-03-08, 05:54 PM   #5
meduza
Ace of the Deep
 
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
Default

Enjoy the Happy times, mate. It won't last forever.

Quote:
Originally Posted by ACR
without silent running even using minimum rpm,s, manouvering carefully etc, there is noc chance to loose him.
This doesn't seem right. :hmm: Even if you're not in silent running, escort shouldn't detect you if you're going slow. You should be able to shake them off easily, unless you're in very shallow waters.
__________________

meduza is offline   Reply With Quote
Old 12-04-08, 02:58 AM   #6
ssconvert
Bosun
 
Join Date: Aug 2007
Location: Melbourne
Posts: 68
Downloads: 0
Uploads: 0
Default

Dont forget when you go slow to also turn off auto loading. The destroyers can hear the clanking of torp loading and repairs if you are doing them.
ssconvert is offline   Reply With Quote
Old 12-04-08, 03:09 AM   #7
PeriscopeDepth
Sea Lord
 
Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
Default

Quote:
Originally Posted by ACR
thanx for your replies gents! so you think it was really so easy to leave the scenario in early war days?

hm... good question...
There is a reason why it was called the Happy Times in the beginning. And why by the end of the war ~75% of those sailing on U-Boats never returned.

PD
PeriscopeDepth is offline   Reply With Quote
Old 12-04-08, 04:35 AM   #8
Contact
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Early war escape is easy to make. Just dive at or below 200 meters and DDs near you wount get a lock on you with ASDIC. They would ussually circle around your last known position and pinging around but due to early splay angle ASDIC system destroyers can't find you if they are close to you while you are in deep waters.
But make sure silent runing is enabled. I believe there is a stock SH3 bug which alows destroyers to throw DC directly at you even if you aren't pinged but making lots of noises.
Unrealisticly though. Sonar operator of destroyer would not be able to tell how deep is the u-boat from it's noise. Only ASDIC shows the depth and pitch of the u-boat in RL of that time.
  Reply With Quote
Old 12-04-08, 06:53 PM   #9
richardphat
Seasoned Skipper
 
Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
Uploads: 0
Default

Hmmm a viib.... it can dive deeper than that.
For example a VIIC max depth before everything is messed is around 240 m.
Assuming VIIB is a little weaker than VIIC, I would say you can dive up to 200m without having any problem. Maybe even more than a VIIC?:hmm:
richardphat is offline   Reply With Quote
Old 12-04-08, 11:39 PM   #10
richardphat
Seasoned Skipper
 
Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
Uploads: 0
Default

I just killed my career for you :rotfl:
Diving at 240m and nothing happen.......
Diving at 250 and nothing happen .......
Diving a 260m and nothing Happen!
Doh diving at 261m "We are taking damage sir"
at 270~ We are taking damage sir
and then Uboat destroyed by pressure
And that was simply a VIIC boat...... Imagine those viic/41/42 or even XXI
richardphat is offline   Reply With Quote
Old 12-05-08, 01:19 AM   #11
Schöneboom
Seasoned Skipper
 
Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
Downloads: 36
Uploads: 0
Default

Ciao ACR,

Assuming you're using the 1 kt. (50 rpm) speed, not the 2 kt. "slow" on the engine telegraph, you can elude DDs right up to '44 -- two keys that every Kaleun has to know:

1) Get below the thermal layer if there is one (you'll know, when you no longer hear the pings). The depth of the boundary can vary anywhere from 100 - 200 m.

2) Go to full speed in short bursts when the wabos explode; this also seems to work with torpedo explosions. The explosions will mask your noise for at least 30 sec. after the last one. According to one book I read, the period of post-wabo sonar deafness was several minutes in real life. Then switch back to 1 kt. -- this would be a good time to change course, too.

If you think 1940 is too easy, just wait a few years... I guarantee that won't be a problem anymore!
__________________

Dietrich Schöneboom, U-431
"Es wird klappen, Herr Kaleun. Ganz sicher."

Last edited by Schöneboom; 12-05-08 at 01:21 AM.
Schöneboom is offline   Reply With Quote
Old 12-05-08, 03:35 AM   #12
Contact
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I'm affraid there is no thermal layer in GWX 2.1.
  Reply With Quote
Old 12-05-08, 03:39 AM   #13
Contact
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by richardphat
Hmmm a viib.... it can dive deeper than that.
For example a VIIC max depth before everything is messed is around 240 m.
Assuming VIIB is a little weaker than VIIC, I would say you can dive up to 200m without having any problem. Maybe even more than a VIIC?:hmm:
Of course it can go deeper, but it wasn't the main point. I ment that 200 meters is enough to make an early war escape!
  Reply With Quote
Old 12-05-08, 04:14 AM   #14
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by Contact
I'm affraid there is no thermal layer in GWX 2.1.
True.

However, the lack of thermal layers is not specific to GWX. There are no thermal layers in SH3 itself.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 12-05-08, 09:30 AM   #15
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Welcome aboard ACR

Good to see your enjoying the GWXperience

SH3 Commander does a good job of randomly changing the ingame capability of the ships sensors as a substitute for thermal layers.

Kpt is quite corect though....there have never been an thermal layers in SH3.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.