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Planesman
![]() Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
Uploads: 0
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Noob questions about TMO 1.62
I have posted six times including this one, but a long time reader.
I have finnished watching the John P Cromwell and Dick Okane video's by RR. I built up enough confidents to add some mods and start a new career. I have been playing SH4 UBM for the past 6 months. I have a couple of questions about game crashes and torpedo's. I have the following mods installed in this order TMO 1.63 TMO Patch 1.63 OM v600 OM v600 patch 2 TMO Pre Pearl harbour career start date with the Jones's mod enabler. 1. Everytime I start a new career in Pearl Harbour and go and add more crewmembers the game will crash. I have been able to add mybe three crewmembers before it will crash. I have removed TMO Pre Pearl Harbour career start date and have same results. 2. After watching the John P Cromwell/Dick Okane video's and then going to sub school for practise. I am wondering if the speed of the torpedo either slow or fast will have a make big difference where the impact point on the ship would be. If I aim at a spot would the torpedo hit the exact spot. 3. Is the contact magnetic influnance setting effective enough to break a ship in half with TMO. 4. In game settings under measurements units. I can choose Imperial, metric or Authentic. What is the Authentic setting for. I know I have more questions, but I don't remember them right now. I have searched for answers with no luck. I'm posting this in the hope of getting answers from this community. I have to thank Ubisoft for a good game and the modding communityt for making it even better. |
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