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Old 02-01-09, 06:59 PM   #1
Tweety
Planesman
 
Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
Uploads: 0
Noob questions about TMO 1.62

I have posted six times including this one, but a long time reader.

I have finnished watching the John P Cromwell and Dick Okane video's by RR. I built up enough confidents to add some mods and start a new career. I have been playing SH4 UBM for the past 6 months. I have a couple of questions about game crashes and torpedo's.

I have the following mods installed in this order

TMO 1.63
TMO Patch 1.63
OM v600
OM v600 patch 2
TMO Pre Pearl harbour career start date
with the Jones's mod enabler.

1. Everytime I start a new career in Pearl Harbour and go and add more crewmembers the game will crash. I have been able to add mybe three crewmembers before it will crash.

I have removed TMO Pre Pearl Harbour career start date and have same results.

2. After watching the John P Cromwell/Dick Okane video's and then going to sub school for practise. I am wondering if the speed of the torpedo either slow or fast will have a make big difference where the impact point on the ship would be. If I aim at a spot would the torpedo hit the exact spot.

3. Is the contact magnetic influnance setting effective enough to break a ship in half with TMO.

4. In game settings under measurements units. I can choose Imperial, metric or Authentic. What is the Authentic setting for.

I know I have more questions, but I don't remember them right now.

I have searched for answers with no luck. I'm posting this in the hope of getting answers from this community.

I have to thank Ubisoft for a good game and the modding communityt for making it even better.
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