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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2007
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Silent Hunter 4 and Permanent Weather
Hi all, I've been playing Silent Hunter for a good long while now (version 1.4 TMO/PE/NSM), and one thing I have noticed is the lack of weather change. I set off from Pearl 22 days ago, the weather being Overcast/Light Fog/Wind Speed 6/Direction 234. Twenty two days later the weather is exactly the same, in every respect.
I wonder if anybody could help me shed some light on this? Is it fixable? Of course it doesn't detract from the great gameplay too much, but I'm sure you'll agree that having to change your tactics based on the current weather is a very immersive feature. Not having to is, well, not. I would be very grateful for input ![]() |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Never had static weather, in stock or modified.
Possibly a mod conflict? |
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#3 | |
Swabbie
![]() Join Date: Aug 2007
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#4 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
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Do you save over a previus save file? This can cause probelms.:hmm:
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#5 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
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Playing without any big mods, it seems the weather stays fairly constant (calm) on the first patrol. But, by the third patrol, I find myself spending a lot of time watching the clouds roll by ... waiting for the seas to settle back down.
:hmm: Maybe the season and location (North or South Pacific) has something to do with the weather. Not unreasonable ... or unrealistic. I've read accounts where skippers had good weather for an entire patrol while others nearly went bonkers trying to make headway in storms that lasted weeks. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
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Playing TMO and RSRDC for some months now, the wx does change albiet usually slowly, and then it will stay that way for seveal days to a couple weeks. I find the wx is more stable and not as bad as it was in SH3. Probably realistic given the locales.
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#7 | |
Rear Admiral
![]() Join Date: Mar 2005
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#8 |
Swabbie
![]() Join Date: Aug 2007
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Well, I understand that realistically some weather is around for a long time on the ocean, but it's only where SH4 simulates exactly the same weather as I had when I started off, right down to the wind bearing and speed, that I begin to think it's got itself stuck.
I do use the same save file, and have only experienced this problem since using the larger mods. Perhaps this is a cause. I wonder whether there's some means to fix it?
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#9 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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Over time I see a variety of weather during a patrol. At some point in these games it would be nice to get some type of weather generator ala Flight Simulator. Plug in historical weather for '41 through '45 and go on patrol. I know I am nuts.
Happy Hunting!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#10 | |
Commodore
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#11 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
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Control N
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#12 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
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The only weather consistency I've ever noticed is a 100% probabality of 15 MPH winds ,with corresponding heavy swells, whenever I make any surface enemy contact..... which has a duration corresponding precisely with the lenght of time required to sink it...
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#13 | |
Swabbie
![]() Join Date: Aug 2007
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#14 | ||
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
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wtf? Why have I never heard of or seen this? What does it do, exactly? :hmm:
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#15 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Another undocumented 'feature' kind of like the mousewheel working for the sonar :rotfl:
It 'resets' the weather. |
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