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#1 |
Loader
![]() Join Date: Apr 2002
Location: Switzerland
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I was just downed in my P-3 by a neutral french warship with a SM-1MR SAM. Shortly before I lit off a active DICAS buoy in the vicinity of the french ship. Was that a sign of hostile intent, even to a neutral?
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#2 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
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Was there another plane in the vicinity of you then?
Perhaps the neutral French ship tried to shoot down either an incoming plane nearby or an incoming missile but shot you down instead?
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#3 |
Loader
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No, sky was all clear.
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#4 |
Silent Hunter
![]() Join Date: Nov 2006
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Well perhaps it thought of your sonobuoy pinging as one from a launched torpedo?
A twitchy French warship? Anybody have similar experience I'd like to find out too
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#5 |
Soundman
![]() Join Date: Sep 2004
Location: Compartment № 5 /Silos/
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![]() Stupid AI the seamen! Can not distinguish a sonobuoy ping from a ping of a torpedo. ![]() Use the correct doctrine. For example such: / If in your mission was French Cassard DDG class, then assign name the doctrine of a guns.txt / ; Guns Self-defense Doctrine ; Assembled For DWX RA Addon Use var TowedAcousticsIdx var CMTimer TowedAcousticsIdx = DBIdxFromRecNum 1413 ; New Track IF ( NEWTRACK ) THEN { ; Set Defence Tactic ; IF ( ( TgtClass $= "MISSILE" ) OR ( TgtClass $= "AIR" ) OR ( TgtClass $= "HELO" ) ) THEN { SETTACTIC "GUNS_Attack" } ENDIF IF ( ( TgtClass $= "MISSILE" ) OR ( TgtClass $= "AIR" ) ) THEN { SETTACTIC "GUNS_Attack" } ENDIF ; Auto Evade Weaps IF ( ( TgtClass $= "WEAP" ) AND NOT ( TgtType $= "Sonobuoy" ) ) THEN { SETTACTIC "SurfEvadeWeap" } ENDIF IF ( ( TgtClass $= "WEAP" ) AND ( TgtType $= "Sonobuoy" ) AND ( TgtID $= "HOSTILE" ) ) THEN { SETTACTIC "SurfEvadeWeap" } ENDIF IF ( TgtClass $= "MINE" ) THEN { SteerAbeam } ENDIF IF ( TgtType $= "SUB" ) THEN { CounterMeasureIdx TowedAcousticsIdx } ENDIF } ENDIF
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