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Old 08-05-08, 09:32 AM   #1
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Default Depth charge limit ?

:hmm: I would like to know is there any depth charge limit DD's has in GWX ?
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Old 08-05-08, 10:07 AM   #2
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I don't know for sure, but I have had numerous times I have been dc'ed badly, but couldn't escape due to shallow waters (the med is a bitch in certain places). After evading all the dc'ing from a trawler and a dd, they stopped dc'ing, but kept following and overpassing me. This led me to believe they were out of dc's, but didn't want to let me escape.
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Old 08-05-08, 10:19 AM   #3
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Yes they do. I attacked the task force and two distroyers kept debth chargeing me. After a fiew hours (game time) they stoped and just kept going over top of me.
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Old 08-05-08, 02:04 PM   #4
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GWX team members have said in the past that DDs in GWX carry "historical quantities" of depth charges. but this depends on your realism settings. the enemy AI is held to some of the same realism standards as you hold yourself to. sooo... if you play on 25% realsim, they will be able to carry a lot more depth charges.

they will run out. they will also continue to make depth charge runs against you without dropping anything. you will know this is the case when they rush over you in an attack run but nothing happens.

also there is a depth charge limitation of 300 meters if i remember correctly ... due to stock issues the depth charges simply dissapear once they reach 300m
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Old 08-06-08, 02:04 AM   #5
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Are u sure its 300m cause i ran at 210m without being hit once by hundreds of dropped wabos in an 4 hrs chase ?
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Old 08-06-08, 02:09 AM   #6
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Thanks for answers. I've seen u-boat crew counting depth charges explosions when they are attacked by destroyers on documentry footages.
Why they did that ? Did they knew how many depth charges destroyer has ?
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Old 08-06-08, 02:09 AM   #7
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the destroyer will set the depth of the detonation based on what he thinks your depth is... if he thinks you are at 200 meters they blow at 200... if he thinks your at 80 meters they blow at 80 meters.

the limit is 300 meters.... meaning ... when the depth charge reaches 300 meters, if it has not yet exploded, it will simply dissapear without exploding.

in theory... if your sub was capable of diving to a depth deeper that 300 meters. you would never get hit by DCs
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Old 08-06-08, 06:47 AM   #8
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That's right, but I was asking an other question. Why often crew were counting explosions of depth charges. I bet they knew how many depth charges specific destroyer could carry ? If that was true it would be nice to see these quantitys in ship recognishion manual
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Old 08-06-08, 07:24 AM   #9
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If a destroyer was to run out of charges he would soon become the hunted if it was known by the sub crew...
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Old 08-06-08, 10:23 AM   #10
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Below 300 meters the DD's sensors can't find you anymore. So you can escape running at full speed and no DD's following you.
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Old 08-06-08, 10:32 AM   #11
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Quote:
Originally Posted by Contact
That's right, but I was asking an other question. Why often crew were counting explosions of depth charges. I bet they knew how many depth charges specific destroyer could carry ? If that was true it would be nice to see these quantitys in ship recognishion manual
Every vessel carried it's own specific number depending on ready stockpiles and the skipper (in some instances) deciding what other piece of equipment/storage space he was prepared to sacrifice.

In general terms x class of ship was designed to carry y number, but it was never an exact science.

The same went for U-boats. Take deck gun shells as an example.....one IX was recorded as carrying 355 shells on a caribbean patrol.
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Old 08-06-08, 11:56 AM   #12
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another thing about counting depth charges:

if you are being attacked by 3 or 4 destroyers it does you little good to count the charges, as you dont know specifically which ship is dropping them at the time.

what if a destroyer is sitting still in the water while you think only 3 are attacking.... you cound enough where you think they have run out and then this 4th guy you didnt know was there jumps into the fight.

another thing:

i believe i red somewhere that sub crews would cound depth charges so they could relate the story back in port as bragging rights "Holy cow man the tommies dropped 250 charges on us!"

sure - you could estimate when they would run out by counting them, but as jimbuna said, there was no exact way to tell when they would run out simply based on counting the charges. however you could estimate approximately when they would be getting low.

finally - i think it would be very foolish for an inbound convoy to spend all of their depth charges in one massive attack when they are still out to sea, i think that for the most part they would save a lot of them for later in case they needed them. use a sort of hit and run tactic to scare the u-boat off so to speak.
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Old 08-06-08, 02:50 PM   #13
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So is it possible in early war to force an escort to waste their charges in deep waters, making noises, then get back to periscope depth and let them feel the taste of torps ? I think making noises in deep waters can let destroyers hear you, but prevent from the use of sonar to get depth and bearing right ?

Yeah i know it sounds wild a little, but I can't help myself with not thinking on how to fool escorts
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Old 08-06-08, 04:25 PM   #14
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Gwx has more dc's than DC's destroyer's have. :p :rotfl:
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Old 08-06-08, 05:56 PM   #15
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@GoldenRivet
Early in the war the escorts weren't very well organized and many convoys only had one to four escorts. In addition not all escorts would attack the uboat, because they'd leave the convoy defenseless. Therefore if a uboat crew suspected which destroyer was attacking them they could at least give themselves an idea of how many of the ashcans would rain down on them. During the attack all the noise and explosions will probably cloud the judgment and you might estimate a completely different number of depth charges, and counting also gave them something to take the mind off the fear, plan an evasion and probably hope the attack would soon stop. I believe the last thing on their minds then was how they could brag about it later. Every DC attack was potentially dangerous and you shouldn't forget that one single hit would mean that you were inside a steel tube that would implode and you had a pretty good chance of dying by the explosion of the DC, by waterpressure, exposure if by chance you made it to the surface or asphyxiation if you got trapped inside an undamaged section. (Although they still might've bragged about it when they got away)

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