SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-23-08, 05:53 AM   #1
Diopos
Ace of the Deep
 
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
Default Making detection by a/c a bit harder?

Okey, I know that the best counter detection measure against patroling a/c is ~40-50 meters of water between your sub and the surface but was just wondering if remaining surfaced and at low speed, so as to "shorten" the sub's tailing wake, is of some consequence in SH4?
__________________
- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
Diopos is offline   Reply With Quote
Old 07-23-08, 06:50 AM   #2
Schroeder
Navy Seal
 
Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
Default

I actually don't know whether it has any impact on the visual sighting, but since planes are equipped with radar later in the war it wouldn't help you much anyway. So my advice is to crashdive the moment you spot a plane, be it on radar or (especially) when a lookout spots it.
Schroeder is offline   Reply With Quote
Old 07-23-08, 09:41 AM   #3
Diopos
Ace of the Deep
 
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Schroeder
I actually don't know whether it has any impact on the visual sighting, but since planes are equipped with radar later in the war it wouldn't help you much anyway. So my advice is to crashdive the moment you spot a plane, be it on radar or (especially) when a lookout spots it.
I was thinking mostly about earlier in the war, actually!
__________________
- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
Diopos is offline   Reply With Quote
Old 07-23-08, 10:32 AM   #4
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

You are more likely to be spotted at higher speed than lower speed because of the wake. In SH4, a speed under ten knots is pretty stealthy compared to 18+ knots wide open on the surface. For visual detection speed and aspect ratio are the important factors.
Rockin Robbins is offline   Reply With Quote
Old 07-23-08, 01:36 PM   #5
Diopos
Ace of the Deep
 
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Rockin Robbins
You are more likely to be spotted at higher speed than lower speed because of the wake. In SH4, a speed under ten knots is pretty stealthy compared to 18+ knots wide open on the surface. For visual detection speed and aspect ratio are the important factors.
Thanks Rockin Robbins!
It's good to know that some old "tricks of the trade" still apply!
__________________
- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
Diopos is offline   Reply With Quote
Old 07-26-08, 12:08 PM   #6
Seminole
Ace of the Deep
 
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
Default

Actually compared to the huge number of planes that appear very, very few actually end up spotting my boat. Rather than dive every sighting I just make a quick course projection to see if it comes near enough to my position to raise concern. Usually the answer is no.

Unless of course i've done something nasty like sinking one of their ships in the area and they are activley hunting for me.

...and I imagine this might also change depending on the mod(s) one uses.
__________________
Seminole is offline   Reply With Quote
Old 07-26-08, 01:57 PM   #7
groomsie
Electrician's Mate
 
Join Date: Jun 2008
Location: Stoughton, WI
Posts: 140
Downloads: 50
Uploads: 0
Default What range do you use?

Quote:
Originally Posted by Seminole
Actually compared to the huge number of planes that appear very, very few actually end up spotting my boat. Rather than dive every sighting I just make a quick course projection to see if it comes near enough to my position to raise concern. Usually the answer is no.

Unless of course i've done something nasty like sinking one of their ships in the area and they are activley hunting for me.

...and I imagine this might also change depending on the mod(s) one uses.
Seminole--I do much the same and if the range is greater than ~ 5-6 nm I generally let it ride unless I'm sillhouted or something. Is this range too chancy or do you use a smaller range? Because I find I submerge about 60% of the time I'd judge...running TMO only right now.
groomsie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:53 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.