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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
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Yeah, its like this:
One sunk for 4ktons or so, afterwards spotting a BIG convoy, using some care and time in order to intercept something from thereof. Succeeds after a s**tload of sneaking about, etc. followed by a carpload of DCs and all that nonsense. Well, all good so far because of us escaping without loss of limb and life, etc. and even succeeding in sinking the bugger for approx. 5000 tons or so. Was followed by us dashing due west until no contacts seen or any noticeable activity observed (the game was running smoothly at 1024xTC) and then saving and exiting (was some 500km+ from the coast too). The result: the aforementioned save crashes the game. Seriously, what IS THE F*NG POINT if this is how this, eh, "works"??? Or should we, rather, wait for DFTD to get somewhere??? All kudos to GWX et.al. But if the basic game is THIS f*d then what's the point? Rant off and all that + another disgruntled Kaleun signing off ehehh ![]() Last edited by msalama; 07-23-08 at 02:42 PM. |
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#2 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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PS. Oh, and was surfaced too and all the basics "in ordnung" so it wasn't that.
PPS. Bernard, of course ![]() |
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#3 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
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That would p*ss me off too. If it wasn't for GWX I'd throw the game out (far too many bugs in the stock product). It seems like it was written by somebody who was just learning programming. That's one of the things that's kept me from buying SH IV.
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#4 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
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Msalama...mate
weve all been there....usually its a mod conflict that gets me....but its all infuriating. thing is.....when we say whats the point!!!...we know we cant resist loading the previous save and starting again!!!!.....this beast engulfs you:rotfl: :rotfl: tear your hair out....vent....kick the cat....but you know you'l be running on your deisels soon ![]()
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May God Have Mercy Upon My Enemies ..... Because I Wont. |
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#5 |
Chief of the Boat
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Are you running the stock version or a version of GWX :hmm:
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#6 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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GWX 2.1 plus a coupla mods.
Cheers guys. I was SO p***ed off yesterday when I wrote the above! Plus thanks mods for editing the topic - was admittedly a bit strong... And yes, I of course loaded a previous save too & will soon be after that convoy AGAIN ![]() S! all. Yeah, the problem w/ SH3 - can't shoot it, can't live with it ![]() |
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#7 | |
Weps
![]() Join Date: Apr 2008
Posts: 359
Downloads: 4
Uploads: 0
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#8 | |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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True. Am already as a matter of fact. ![]() |
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#9 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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i play silent hunter since its release in 2005 and i almost never had save game problems i take care of saving far for potential saturated places that's all i've lots of mods installed i don't make the list there's a lot but in general i don't modify the dat files except where i can't do anything else i don't know if it comes from that but i can say i rarely have the wish of throwing the game from the windows far from that
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#10 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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You're one lucky bastage Jpm! Whereas me
![]() 1st off, the Mediterranean is a complete no-go for me. The game crashes every time a destroyer comes closer to my boat than approx. half a mile there. 2nd, the Black Sea theatre is playable only if I play a patrol all the way through without saving, because every save I've ever tried to load there has crashed. Yes - every single one ![]() This is a great game. But I sometimes - and I kid you not - have a powerful urge to send a soft and smelly package to UBISoft nevertheless ![]() |
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#11 | |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
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#12 |
Weps
![]() Join Date: Feb 2008
Posts: 369
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I've had probably 12 games, maybe more, fail to load. I've also had the game CTD during play about 8 times. It is very frustrating, and quite inexcusable for a developed game. But that's the way it is. The one plus is that the game has crashed me out of tight spots before, so I take my lost tonnage with a grain of salt that the crash works both ways.
It is really annoying though when you spend 4 hours sinking some serious tonnage only to have it evaporate the next time you load the game. Oh well. |
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#13 |
Machinist's Mate
![]() Join Date: Sep 2007
Posts: 122
Downloads: 8
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I had loooong patrol too, did sunk 5 ships worth 14k tons, many many days waiting good weather for gun work and so on...Only to find out later that saved game crashed to desktop and i must start all those days from beginning again.
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#14 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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Kaluen,
Bah...usually when I get the saved game bug it "time travels" all the way back through "good" saves previously used. I always wind up back in port at the end of the last mission. Its not the first time and if you play for many years it is DEFINITELY NOT the last time. Its sucktastic but we must drive on. ![]() Hang in there see you on the briny!
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