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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
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Just tried the replay option tonight, after learning you must check "Save Replay" on every save from the very 1st one, or you lose the ability to save a replay. (Couldn't save 'em before, because I didn't know that...)
I made 4 saves during the 1st 4 days, 17 hours of my current patrol, checked the box so I have a "replay" for each one. During the last hour of this patrol, 4 days 16 hours into it, I encountered a solitary Jap Large Old Split Freighter at night, engaged and sank her with gunfire. Made a save with replay just before engaging. Saved the game after she sank, clicked "Save Replay" then loaded the replay made right before the engagement to see the kill I made. Hmm, replay started at 00 days, 00 hours, 00 minutes ![]() ![]() ![]() ![]() And of course I learned when I over-shot the action, there is NO rewind. No way to back up except to reload the replay and do the whole thing over again. I'm trying to picture myself reliving my sinking of Yamoto, 42 days 16 hours and 22 minutes into a 60 day patrol for instance. Seems it would be much more likely that I'd see myself sink Yamoto again much faster, by starting a new patrol and waiting to encounter Yamoto a 2nd time... Am I missing something here? I actually expected the replay to start from the save point of the replay you load, not the beginning of the patrol. So what good is it? Am I missing something here? Doing something wrong? Or is the replay just a totally broken "feature"? DH |
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