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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
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Phantom ships
Hello guys,
It is my first post here and i want to ask if someone knows what´s wrong in this: in my second patrol in the american carrer, i´ve tried twice to go into a jap port; the two times i torpedoed a ship that instantly dissapeared, but the smoke, the bubbles in the water were still there, and of course, i don´t get credited for it. Thank you in advance I´m running SH4+U-boat 1.5, TMO 1.5 + RSRD |
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#2 |
Commodore
![]() Join Date: Jul 2008
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Not sure if this is the problem, but I remember reading that in some cases when you sank a ship in shallow water you wouldn't be given credit for it unless the total damage you did was greater then the "hit points" assigned to the ship. I believe it had something to do with part of the ship still being above water, due to the shallowness (is that a word) of the water.
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
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Welcome aboard Rommer69 emjoy your stay.
![]() ![]() were they by chance a pair of small subchasers minding the harbour entrance. could be your standard torp put them into orbit. its very quick and easy to miss. hit pause at the moment of impact and go to free cam from where your sub is look at the water spout and look for a flying object some where between it and the sun that resembles your target. no seriously it may be the deal. M |
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
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![]() Quote:
Doesn't it fall back in the water (whatever is left of it)! If you take it down with the AA gun will it count? ![]()
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#5 |
Eternal Patrol
![]() Join Date: Dec 2006
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if the boats damage model or physics model is drastically wrong
ie. low or no mass or conversely if the torpedo is tweaked which is a different thing but looks the same, thats how I learned the technique of shooting down entire squadrons of fairey swordfish using Black Swan Class sloops for AA ammunition. ![]() its also whrere the technique for getting a screenie of it came from. Last edited by Mush Martin; 07-25-08 at 06:39 PM. |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
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So when you shout "BLOW THEM OUT OF THE WATER" you mean it literally!!!!
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__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#9 |
Machinist's Mate
![]() Join Date: Jun 2008
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20 points for taking an aircraft down by hitting it with a flying freighter!
I bet the pilot won't see it coming.
__________________
"I'll rant as well as thou." Hamlet, Act 5, Scene 1 |
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#10 |
Stowaway
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Things to do:
Add "She's going up!!" Sound track. :rotfl: |
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#12 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
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Both times ships were torpedoed in shallow waters. i´m afraid i can´t use the external cam because of the carrer settings (it´s disabled) but maybe that´s the matter.
Do you know a solution for this?:hmm: There is a thread in a spanish forum talking about this, but nobody seems to have a solution, here is the link, look specially to the second image (not as astonishing as the flying Black swan), but that was that happened to me. http://www.24flotilla.com/foro/viewt...p?f=36&t=27383. Thank you |
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#13 |
Eternal Patrol
![]() Join Date: Dec 2006
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I remain uncertain if its even still a problem I recall that at one
point there were a few , I think it was just an older version. either way the fix was to reset the mass of the ship |
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#14 |
Seaman
![]() Join Date: Jul 2007
Location: Kador region, Shemah solar system
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I've had this happen with a miniature sub and a landed H6 Search Plane. When I saw the minisub blow UP (literally) I was a bit dazzled and took like a dozen screenies of it.
Also I've seen some of the new IJN ships, that were added into the game by mods (i think), doing some pretty funky stuff. Like in Tokyo Bay there's a bunch of dessies that are going full reverse speed. I mean it's like they broke the shifts that allow them to go ahead and they just cruise backwards the same patrol route. Also the animation of the actual ship makes them look like they are traveling forward but actually they're going backward. |
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#15 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Good "flying phantom" ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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